mirror of
https://github.com/PaperMC/Paper.git
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82 lines
4.3 KiB
Diff
82 lines
4.3 KiB
Diff
--- ../work/decompile-8eb82bde//net/minecraft/server/ThreadPlayerLookupUUID.java 2015-02-05 10:00:43.580949912 +0000
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+++ src/main/java/net/minecraft/server/ThreadPlayerLookupUUID.java 2015-02-05 10:00:43.580949912 +0000
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@@ -5,6 +5,12 @@
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import java.math.BigInteger;
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import java.util.UUID;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.util.Waitable;
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+import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
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+import org.bukkit.event.player.PlayerPreLoginEvent;
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+// CraftBukkit end
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+
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class ThreadPlayerLookupUUID extends Thread {
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final LoginListener a;
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@@ -22,6 +28,44 @@
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LoginListener.a(this.a, LoginListener.a(this.a).aB().hasJoinedServer(new GameProfile((UUID) null, gameprofile.getName()), s));
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if (LoginListener.b(this.a) != null) {
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+ // CraftBukkit start - fire PlayerPreLoginEvent
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+ if (!this.a.networkManager.g()) {
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+ return;
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+ }
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+
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+ String playerName = LoginListener.b(this.a).getName();
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+ java.net.InetAddress address = ((java.net.InetSocketAddress) a.networkManager.getSocketAddress()).getAddress();
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+ java.util.UUID uniqueId = LoginListener.b(this.a).getId();
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+ final org.bukkit.craftbukkit.CraftServer server = LoginListener.a(this.a).server;
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+
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+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
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+ server.getPluginManager().callEvent(asyncEvent);
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+
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+ if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
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+ final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
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+ if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
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+ event.disallow(asyncEvent.getResult(), asyncEvent.getKickMessage());
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+ }
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+ Waitable<PlayerPreLoginEvent.Result> waitable = new Waitable<PlayerPreLoginEvent.Result>() {
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+ @Override
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+ protected PlayerPreLoginEvent.Result evaluate() {
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+ server.getPluginManager().callEvent(event);
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+ return event.getResult();
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+ }};
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+
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+ LoginListener.a(this.a).processQueue.add(waitable);
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+ if (waitable.get() != PlayerPreLoginEvent.Result.ALLOWED) {
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+ this.a.disconnect(event.getKickMessage());
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+ return;
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+ }
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+ } else {
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+ if (asyncEvent.getLoginResult() != AsyncPlayerPreLoginEvent.Result.ALLOWED) {
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+ this.a.disconnect(asyncEvent.getKickMessage());
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+ return;
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+ }
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+ }
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+ // CraftBukkit end
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+
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LoginListener.e().info("UUID of player " + LoginListener.b(this.a).getName() + " is " + LoginListener.b(this.a).getId());
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LoginListener.a(this.a, EnumProtocolState.READY_TO_ACCEPT);
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} else if (LoginListener.a(this.a).S()) {
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@@ -30,7 +74,7 @@
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LoginListener.a(this.a, EnumProtocolState.READY_TO_ACCEPT);
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} else {
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this.a.disconnect("Failed to verify username!");
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- LoginListener.e().error("Username \'" + LoginListener.b(this.a).getName() + "\' tried to join with an invalid session");
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+ LoginListener.e().error("Username \'" + gameprofile.getName() + "\' tried to join with an invalid session"); // CraftBukkit - fix null pointer
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}
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} catch (AuthenticationUnavailableException authenticationunavailableexception) {
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if (LoginListener.a(this.a).S()) {
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@@ -41,6 +85,11 @@
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this.a.disconnect("Authentication servers are down. Please try again later, sorry!");
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LoginListener.e().error("Couldn\'t verify username because servers are unavailable");
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}
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+ // CraftBukkit start - catch all exceptions
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+ } catch (Exception exception) {
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+ this.a.disconnect("Failed to verify username!");
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+ LoginListener.a(this.a).server.getLogger().log(java.util.logging.Level.WARNING, "Exception verifying " + gameprofile.getName(), exception);
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+ // CraftBukkit end
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}
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}
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