Paper/patches/server/0948-Fix-damage-modifier-inconsistencies.patch
2024-10-30 14:55:46 +01:00

28 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Sat, 27 Apr 2024 21:51:58 +0200
Subject: [PATCH] Fix damage modifier inconsistencies
Affect the falling stalactite damage type where the
reduction is not applied like in Vanilla.
Additionally fix the "is_freezing" damage type tag.
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 418e67ef5896325fe143501f5a4f1604b065ba0f..864e4c660bf3d381880e5928b6945bea213ac57e 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -1222,11 +1222,11 @@ public class CraftEventFactory {
Map<DamageModifier, Function<? super Double, Double>> modifierFunctions = new EnumMap<>(DamageModifier.class);
modifiers.put(DamageModifier.BASE, rawDamage);
modifierFunctions.put(DamageModifier.BASE, CraftEventFactory.ZERO);
- if (source.is(DamageTypes.FREEZE)) {
+ if (source.is(DamageTypeTags.IS_FREEZING)) { // Paper
modifiers.put(DamageModifier.FREEZING, freezingModifier);
modifierFunctions.put(DamageModifier.FREEZING, freezing);
}
- if (source.is(DamageTypes.FALLING_BLOCK) || source.is(DamageTypes.FALLING_ANVIL)) {
+ if (source.is(DamageTypeTags.DAMAGES_HELMET)) { // Paper
modifiers.put(DamageModifier.HARD_HAT, hardHatModifier);
modifierFunctions.put(DamageModifier.HARD_HAT, hardHat);
}