Paper/patches/server/0902-Prevent-entity-loading-causing-async-lookups.patch
2022-06-17 09:00:17 +02:00

70 lines
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sun, 6 Mar 2022 11:09:09 -0500
Subject: [PATCH] Prevent entity loading causing async lookups
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index b100f32518da9d6666b0aba7ba02d356621bf5e5..b0728b66c54dc22a5a98f150910d07f4b38ebd7e 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -787,6 +787,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
public void baseTick() {
this.level.getProfiler().push("entityBaseTick");
+ if (firstTick && this instanceof net.minecraft.world.entity.NeutralMob neutralMob) neutralMob.tickInitialPersistentAnger(level); // Paper - Update last hurt when ticking
this.feetBlockState = null;
if (this.isPassenger() && this.getVehicle().isRemoved()) {
this.stopRiding();
diff --git a/src/main/java/net/minecraft/world/entity/NeutralMob.java b/src/main/java/net/minecraft/world/entity/NeutralMob.java
index dedf76de5d6f46b9626ca4a98cfffe125b90dd0c..78632fd681049fbd49d0030c23ed204dbc515a44 100644
--- a/src/main/java/net/minecraft/world/entity/NeutralMob.java
+++ b/src/main/java/net/minecraft/world/entity/NeutralMob.java
@@ -42,18 +42,7 @@ public interface NeutralMob {
UUID uuid = nbt.getUUID("AngryAt");
this.setPersistentAngerTarget(uuid);
- Entity entity = ((ServerLevel) world).getEntity(uuid);
-
- if (entity != null) {
- if (entity instanceof Mob) {
- this.setLastHurtByMob((Mob) entity);
- }
-
- if (entity.getType() == EntityType.PLAYER) {
- this.setLastHurtByPlayer((Player) entity);
- }
-
- }
+ // Paper - Moved diff to separate method
}
}
}
@@ -127,4 +116,26 @@ public interface NeutralMob {
@Nullable
LivingEntity getTarget();
+
+ // Paper start - Update last hurt when ticking
+ default void tickInitialPersistentAnger(Level level) {
+ UUID target = getPersistentAngerTarget();
+ if (target == null) {
+ return;
+ }
+
+ Entity entity = ((ServerLevel) level).getEntity(target);
+
+ if (entity != null) {
+ if (entity instanceof Mob) {
+ this.setLastHurtByMob((Mob) entity);
+ }
+
+ if (entity.getType() == EntityType.PLAYER) {
+ this.setLastHurtByPlayer((Player) entity);
+ }
+
+ }
+ }
+ // Paper end
}