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This simply provides the base API to create the objects. Further commits will come that adds adds usage of this API to existing GameProfile based API's, as well as new API's.
39 lines
1.2 KiB
Diff
39 lines
1.2 KiB
Diff
From 95f344d24cda39523f06b944ee96d0c7c5893d06 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 31 Jul 2017 01:49:43 -0500
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Subject: [PATCH] LivingEntity#setKiller
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index be51e389..4a51c519 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -14,6 +14,8 @@ import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.projectiles.ProjectileSource;
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+import javax.annotation.Nullable;
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+
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/**
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* Represents a living entity, such as a monster or player
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*/
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@@ -169,6 +171,15 @@ public interface LivingEntity extends Attributable, Entity, Damageable, Projecti
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*/
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public Player getKiller();
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+ // Paper start
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+ /**
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+ * Sets the player identified as the killer of the living entity.
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+ *
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+ * @param killer player
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+ */
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+ public void setKiller(@Nullable Player killer);
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+ // Paper end
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+
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/**
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* Adds the given {@link PotionEffect} to the living entity.
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* <p>
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--
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2.15.1
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