Paper/patches/unapplied/server
2023-09-22 15:33:14 -07:00
..
Allow-controlled-flushing-for-network-manager.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00
Anti-Xray.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00
Consolidate-flush-calls-for-entity-tracker-packets.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00
Handle-Oversized-Tile-Entities-in-chunks.patch Add some patches, fix compile 2023-09-22 15:33:14 -07:00
Optimise-chunk-tick-iteration.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00
Optimise-nearby-player-lookups.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00
Optimise-non-flush-packet-sending.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00
Optimize-anyPlayerCloseEnoughForSpawning-to-use-dist.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00
Optimize-Network-Manager-and-add-advanced-packet-sup.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00
Reduce-allocation-of-Vec3D-by-entity-tracker.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00
Remove-streams-for-villager-AI.patch Add some patches, fix compile 2023-09-22 15:33:14 -07:00
Use-distance-map-to-optimise-entity-tracker.patch Move unapplied patches so ATs import 2023-09-22 10:57:13 -07:00