mirror of
https://github.com/PaperMC/Paper.git
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a70618cd5c
Spigots cache only cached by name which really was not correct... Additionally, user cache exposes a cache of any player who has logged in once this session too even if offline. Also fixed some quirks with Profile API where we might of had textures in the cache that we didn't even try to look up. So this should overall help reduce API calls to Mojang. Sadly, the User Cache doesn't cache textures, but if that ever changes in future, we would gain benefit there too.
91 lines
3.7 KiB
Diff
91 lines
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 19 Jan 2018 00:36:25 -0500
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Subject: [PATCH] Add setPlayerProfile API for Skulls
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This allows you to create already filled textures on Skulls to avoid texture lookups
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which commonly cause rate limit issues with Mojang API
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftSkull.java b/src/main/java/org/bukkit/craftbukkit/block/CraftSkull.java
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index 20588598386a4f479e6a58b294149bed789c63ce..ecc32c2fb1e8e1ac03074102b982adb4cda169db 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftSkull.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftSkull.java
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@@ -1,5 +1,7 @@
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package org.bukkit.craftbukkit.block;
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+import com.destroystokyo.paper.profile.CraftPlayerProfile;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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import com.google.common.base.Preconditions;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.server.MinecraftServer;
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@@ -15,6 +17,7 @@ import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Directional;
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import org.bukkit.block.data.Rotatable;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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+import javax.annotation.Nullable;
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public class CraftSkull extends CraftBlockEntityState<TileEntitySkull> implements Skull {
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@@ -105,6 +108,20 @@ public class CraftSkull extends CraftBlockEntityState<TileEntitySkull> implement
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}
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}
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+ // Paper start
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+ @Override
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+ public void setPlayerProfile(PlayerProfile profile) {
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+ Preconditions.checkNotNull(profile, "profile");
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+ this.profile = CraftPlayerProfile.asAuthlibCopy(profile);
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+ }
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+
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+ @Nullable
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+ @Override
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+ public PlayerProfile getPlayerProfile() {
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+ return profile != null ? CraftPlayerProfile.asBukkitCopy(profile) : null;
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+ }
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+ // Paper end
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+
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@Override
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public BlockFace getRotation() {
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BlockData blockData = getBlockData();
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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index 52c8d31590ea8e355395fa95cf690cc3770f5f71..2a3c86b0cbce0c37ebd8cace138c72c99f7455ea 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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@@ -3,6 +3,8 @@ package org.bukkit.craftbukkit.inventory;
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import com.google.common.collect.ImmutableMap.Builder;
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import com.mojang.authlib.GameProfile;
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import java.util.Map;
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+import com.destroystokyo.paper.profile.CraftPlayerProfile;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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import net.minecraft.server.GameProfileSerializer;
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import net.minecraft.server.NBTBase;
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import net.minecraft.server.NBTTagCompound;
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@@ -16,6 +18,7 @@ import org.bukkit.craftbukkit.inventory.CraftMetaItem.SerializableMeta;
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import org.bukkit.craftbukkit.util.CraftMagicNumbers;
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import org.bukkit.inventory.meta.SkullMeta;
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+import javax.annotation.Nullable;
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@DelegateDeserialization(SerializableMeta.class)
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class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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@@ -138,6 +141,19 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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return hasOwner() ? profile.getName() : null;
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}
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+ // Paper start
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+ @Override
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+ public void setPlayerProfile(@Nullable PlayerProfile profile) {
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+ setProfile((profile == null) ? null : CraftPlayerProfile.asAuthlibCopy(profile));
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+ }
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+
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+ @Nullable
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+ @Override
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+ public PlayerProfile getPlayerProfile() {
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+ return profile != null ? CraftPlayerProfile.asBukkitCopy(profile) : null;
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+ }
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+ // Paper end
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+
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@Override
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public OfflinePlayer getOwningPlayer() {
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if (hasOwner()) {
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