Paper/Spigot-Server-Patches/0351-Expose-attack-cooldown-methods-for-Player.patch
Zach Brown 8ed2992da9
Make scan-for-legacy-ender-dragon config work again
Portion of diff was dropped in the mappings update commit.

Also remove the option to remove invalid statistics. The server will
automatically do this now as of... 1.13?, our option wasn't even doing anything.
2018-12-14 20:17:27 -05:00

57 lines
2.0 KiB
Diff

From 2dbcb3e4718cea990bba6a0ea0610c4b59cba08a Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Tue, 4 Sep 2018 15:02:00 -0500
Subject: [PATCH] Expose attack cooldown methods for Player
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 20a46e2af..6aa3a462f 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -2056,14 +2056,17 @@ public abstract class EntityHuman extends EntityLiving {
this.datawatcher.set(EntityHuman.bA, nbttagcompound);
}
+ public float getCooldownPeriod() { return dG(); } // Paper - OBFHELPER
public float dG() {
return (float) (1.0D / this.getAttributeInstance(GenericAttributes.g).getValue() * 20.0D);
}
+ public float getCooledAttackStrength(float adjustTicks) { return r(adjustTicks); } // Paper - OBFHELPER
public float r(float f) {
return MathHelper.a(((float) this.aH + f) / this.dG(), 0.0F, 1.0F);
}
+ public void resetCooldown() { dH(); } // Paper - OBFHELPER
public void dH() {
this.aH = 0;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0a0ea301d..8be0a47ba 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1917,6 +1917,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.resourcePackStatus = status;
}
+ //Paper start
+ public float getCooldownPeriod() {
+ return getHandle().getCooldownPeriod();
+ }
+
+ public float getCooledAttackStrength(float adjustTicks) {
+ return getHandle().getCooledAttackStrength(adjustTicks);
+ }
+
+ public void resetCooldown() {
+ getHandle().resetCooldown();
+ }
+ //Paper end
+
// Spigot start
private final Player.Spigot spigot = new Player.Spigot()
{
--
2.20.0