Paper/patches/server/0608-Don-t-read-neighbour-chunk-data-off-disk-when-conver.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

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1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 11 Apr 2021 02:58:48 -0700
Subject: [PATCH] Don't read neighbour chunk data off disk when converting
chunks
Lighting is purged on update anyways, so let's not add more
into the conversion process
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
index 9aa9ab894080a5819fc45698771afd034906d36a..f0f5e9bb5ac65250f0a151f9f90b58468335a8c2 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
@@ -47,6 +47,7 @@ public class ChunkStorage implements AutoCloseable {
// CraftBukkit start
private boolean check(ServerChunkCache cps, int x, int z) {
+ if (true) return true; // Paper - Perf: this isn't even needed anymore, light is purged updating to 1.14+, why are we holding up the conversion process reading chunk data off disk - return true, we need to set light populated to true so the converter recognizes the chunk as being "full"
ChunkPos pos = new ChunkPos(x, z);
if (cps != null) {
com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread");