Paper/patches/server/0539-added-option-to-disable-pathfinding-updates-on-block.patch
Spottedleaf 1281f4f552 Make region/lock shift accessors per world
This has been done to ensure that the shifts are not used
until the world object is being constructed, which is before
the global configuration is initialised. There also isn't any
reason for these shifts to be global anyways.
2023-12-30 15:45:24 -08:00

27 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: lukas81298 <lukas81298@gommehd.net>
Date: Mon, 25 Jan 2021 14:37:57 +0100
Subject: [PATCH] added option to disable pathfinding updates on block changes
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 18aabf214ab5ffef94c71dfe1a7f1ee361a020ec..cea93f8edc6c7b03da421663fe3d9933040e3439 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1678,6 +1678,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
this.getChunkSource().blockChanged(pos);
+ if(this.paperConfig().misc.updatePathfindingOnBlockUpdate) { // Paper - option to disable pathfinding updates
VoxelShape voxelshape = oldState.getCollisionShape(this, pos);
VoxelShape voxelshape1 = newState.getCollisionShape(this, pos);
@@ -1719,6 +1720,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
}
+ } // Paper
}
@Override