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e035fd7034
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities f23325b6 Add API for per-world simulation distances 26e1774e Add API for per-world view distances 0b541e60 Add PlayerLoginEvent#getRealAddress 5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types CraftBukkit Changes: bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs 7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst 752aac669 Implement APIs for per world view and simulation distances 57d7ef433 Preserve empty enchantment tags for glow effect 465ec3fb4 Remove connected check on setScoreboard f90ce621e Use one PermissibleBase for all command blocks 5876cca44 SPIGOT-7550: Fix creation of Arrow instances f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition 9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item Spigot Changes: ed9ba9a4 Drop no longer required patch ignoring -o option 86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message aa7cde7a Remove obsolete APIs for per world view and simulation distances 6dff577e Remove obsolete patch preserving empty `ench` tags a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress 1b02f5d6 Remove obsolete connected check on setScoreboard patch acf717eb Remove obsolete command block PermissibleBase patch 053fa2a9 Remove redundant patch dealing with null tile entities
442 lines
26 KiB
Diff
442 lines
26 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 6 Oct 2021 20:50:48 -0700
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Subject: [PATCH] Fix upstreams block state factories
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Sometimes, blocks are changed and then logic is called before the associated
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tile entity is removed. When this happens, the factories were relying on the
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block at the position, not the tile entity. This change prioritizes using the
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tile entity type to determine the block state factory and falls back on
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the material type of the block at that location.
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== AT ==
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public net.minecraft.world.level.block.entity.BlockEntityType validBlocks
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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index d156f7cc71050f13b2feca00c52ca6b64572b60e..e3557f4c8cee7c88b3e352cd246078da7762effc 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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@@ -247,7 +247,7 @@ public abstract class BlockEntity {
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// Paper end
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if (this.level == null) return null;
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org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ());
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- if (block.getType() == org.bukkit.Material.AIR) return null;
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+ // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists
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org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
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if (state instanceof InventoryHolder) return (InventoryHolder) state;
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return null;
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index f7f211b4f08a7f21a183078affd6f875aa30dd50..a8290624d8c5b19506f628d049984d2e59c4423c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -13,7 +13,7 @@ import org.bukkit.persistence.PersistentDataContainer;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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-public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState {
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+public abstract class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes
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private final T tileEntity;
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private final T snapshot;
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@@ -153,9 +153,7 @@ public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockStat
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}
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@Override
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- public CraftBlockEntityState<T> copy() {
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- return new CraftBlockEntityState<>(this);
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- }
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+ public abstract CraftBlockEntityState<T> copy(); // Paper - make abstract
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// Paper start
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@Override
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
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index 2fe8f7dfefd6e1f9b06f1d4821894091a8e6400e..000724a070f7f053c14cb53ecc45f0ee14454c53 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
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@@ -19,6 +19,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
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import net.minecraft.world.level.block.entity.BellBlockEntity;
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import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntity;
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+import net.minecraft.world.level.block.entity.BlockEntityType; // Paper
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import net.minecraft.world.level.block.entity.BrewingStandBlockEntity;
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import net.minecraft.world.level.block.entity.BrushableBlockEntity;
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import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity;
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@@ -115,227 +116,64 @@ public final class CraftBlockStates {
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private static final BlockStateFactory<?> DEFAULT_FACTORY = new BlockStateFactory<CraftBlockState>(CraftBlockState.class) {
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@Override
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public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {
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- // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy)
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- if (tileEntity != null) {
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- // block with unhandled TileEntity:
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- return new CraftBlockEntityState<>(world, tileEntity);
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- }
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+ // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them
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Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock()));
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return new CraftBlockState(world, blockPosition, blockData);
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}
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};
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+ // Paper start
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+ private static final Map<BlockEntityType<?>, BlockStateFactory<?>> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>();
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+ private static void register(BlockEntityType<?> type, BlockStateFactory<?> factory) {
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+ FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory);
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+ }
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+ // Paper end
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static {
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- register(
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- Arrays.asList(
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- Material.ACACIA_SIGN,
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- Material.ACACIA_WALL_SIGN,
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- Material.BAMBOO_SIGN,
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- Material.BAMBOO_WALL_SIGN,
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- Material.BIRCH_SIGN,
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- Material.BIRCH_WALL_SIGN,
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- Material.CHERRY_SIGN,
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- Material.CHERRY_WALL_SIGN,
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- Material.CRIMSON_SIGN,
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- Material.CRIMSON_WALL_SIGN,
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- Material.DARK_OAK_SIGN,
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- Material.DARK_OAK_WALL_SIGN,
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- Material.JUNGLE_SIGN,
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- Material.JUNGLE_WALL_SIGN,
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- Material.MANGROVE_SIGN,
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- Material.MANGROVE_WALL_SIGN,
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- Material.OAK_SIGN,
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- Material.OAK_WALL_SIGN,
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- Material.SPRUCE_SIGN,
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- Material.SPRUCE_WALL_SIGN,
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- Material.WARPED_SIGN,
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- Material.WARPED_WALL_SIGN
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- ), CraftSign.class, CraftSign::new, SignBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.ACACIA_HANGING_SIGN,
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- Material.ACACIA_WALL_HANGING_SIGN,
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- Material.BAMBOO_HANGING_SIGN,
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- Material.BAMBOO_WALL_HANGING_SIGN,
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- Material.BIRCH_HANGING_SIGN,
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- Material.BIRCH_WALL_HANGING_SIGN,
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- Material.CHERRY_HANGING_SIGN,
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- Material.CHERRY_WALL_HANGING_SIGN,
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- Material.CRIMSON_HANGING_SIGN,
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- Material.CRIMSON_WALL_HANGING_SIGN,
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- Material.DARK_OAK_HANGING_SIGN,
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- Material.DARK_OAK_WALL_HANGING_SIGN,
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- Material.JUNGLE_HANGING_SIGN,
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- Material.JUNGLE_WALL_HANGING_SIGN,
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- Material.MANGROVE_HANGING_SIGN,
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- Material.MANGROVE_WALL_HANGING_SIGN,
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- Material.OAK_HANGING_SIGN,
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- Material.OAK_WALL_HANGING_SIGN,
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- Material.SPRUCE_HANGING_SIGN,
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- Material.SPRUCE_WALL_HANGING_SIGN,
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- Material.WARPED_HANGING_SIGN,
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- Material.WARPED_WALL_HANGING_SIGN
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- ), CraftHangingSign.class, CraftHangingSign::new, HangingSignBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.CREEPER_HEAD,
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- Material.CREEPER_WALL_HEAD,
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- Material.DRAGON_HEAD,
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- Material.DRAGON_WALL_HEAD,
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- Material.PIGLIN_HEAD,
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- Material.PIGLIN_WALL_HEAD,
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- Material.PLAYER_HEAD,
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- Material.PLAYER_WALL_HEAD,
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- Material.SKELETON_SKULL,
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- Material.SKELETON_WALL_SKULL,
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- Material.WITHER_SKELETON_SKULL,
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- Material.WITHER_SKELETON_WALL_SKULL,
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- Material.ZOMBIE_HEAD,
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- Material.ZOMBIE_WALL_HEAD
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- ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.COMMAND_BLOCK,
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- Material.REPEATING_COMMAND_BLOCK,
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- Material.CHAIN_COMMAND_BLOCK
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- ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.BLACK_BANNER,
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- Material.BLACK_WALL_BANNER,
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- Material.BLUE_BANNER,
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- Material.BLUE_WALL_BANNER,
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- Material.BROWN_BANNER,
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- Material.BROWN_WALL_BANNER,
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- Material.CYAN_BANNER,
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- Material.CYAN_WALL_BANNER,
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- Material.GRAY_BANNER,
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- Material.GRAY_WALL_BANNER,
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- Material.GREEN_BANNER,
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- Material.GREEN_WALL_BANNER,
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- Material.LIGHT_BLUE_BANNER,
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- Material.LIGHT_BLUE_WALL_BANNER,
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- Material.LIGHT_GRAY_BANNER,
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- Material.LIGHT_GRAY_WALL_BANNER,
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- Material.LIME_BANNER,
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- Material.LIME_WALL_BANNER,
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- Material.MAGENTA_BANNER,
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- Material.MAGENTA_WALL_BANNER,
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- Material.ORANGE_BANNER,
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- Material.ORANGE_WALL_BANNER,
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- Material.PINK_BANNER,
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- Material.PINK_WALL_BANNER,
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- Material.PURPLE_BANNER,
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- Material.PURPLE_WALL_BANNER,
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- Material.RED_BANNER,
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- Material.RED_WALL_BANNER,
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- Material.WHITE_BANNER,
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- Material.WHITE_WALL_BANNER,
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- Material.YELLOW_BANNER,
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- Material.YELLOW_WALL_BANNER
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- ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.SHULKER_BOX,
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- Material.WHITE_SHULKER_BOX,
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- Material.ORANGE_SHULKER_BOX,
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- Material.MAGENTA_SHULKER_BOX,
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- Material.LIGHT_BLUE_SHULKER_BOX,
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- Material.YELLOW_SHULKER_BOX,
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- Material.LIME_SHULKER_BOX,
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- Material.PINK_SHULKER_BOX,
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- Material.GRAY_SHULKER_BOX,
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- Material.LIGHT_GRAY_SHULKER_BOX,
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- Material.CYAN_SHULKER_BOX,
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- Material.PURPLE_SHULKER_BOX,
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- Material.BLUE_SHULKER_BOX,
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- Material.BROWN_SHULKER_BOX,
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- Material.GREEN_SHULKER_BOX,
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- Material.RED_SHULKER_BOX,
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- Material.BLACK_SHULKER_BOX
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- ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.BLACK_BED,
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- Material.BLUE_BED,
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- Material.BROWN_BED,
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- Material.CYAN_BED,
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- Material.GRAY_BED,
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- Material.GREEN_BED,
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- Material.LIGHT_BLUE_BED,
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- Material.LIGHT_GRAY_BED,
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- Material.LIME_BED,
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- Material.MAGENTA_BED,
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- Material.ORANGE_BED,
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- Material.PINK_BED,
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- Material.PURPLE_BED,
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- Material.RED_BED,
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- Material.WHITE_BED,
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- Material.YELLOW_BED
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- ), CraftBed.class, CraftBed::new, BedBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.BEEHIVE,
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- Material.BEE_NEST
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- ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.CAMPFIRE,
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- Material.SOUL_CAMPFIRE
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- ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new
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- );
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-
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- register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new);
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- register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new);
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- register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new);
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- register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new);
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- register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new);
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- register(Material.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new);
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- register(Material.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new, ChiseledBookShelfBlockEntity::new);
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- register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new);
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- register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new);
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- register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new);
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- register(Material.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new, DecoratedPotBlockEntity::new);
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- register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new);
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- register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new);
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- register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new);
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- register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new);
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- register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new);
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- register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new);
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- register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new);
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- register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new);
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- register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new);
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- register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new);
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- register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new);
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- register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new);
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- register(Material.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new, SculkCatalystBlockEntity::new);
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- register(Material.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new, CalibratedSculkSensorBlockEntity::new);
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- register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new);
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- register(Material.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new, SculkShriekerBlockEntity::new);
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- register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new);
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- register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new);
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- register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new);
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- register(Material.SUSPICIOUS_SAND, CraftSuspiciousSand.class, CraftSuspiciousSand::new, BrushableBlockEntity::new);
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- register(Material.SUSPICIOUS_GRAVEL, CraftBrushableBlock.class, CraftBrushableBlock::new, BrushableBlockEntity::new);
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- register(Material.TRAPPED_CHEST, CraftChest.class, CraftChest::new, TrappedChestBlockEntity::new);
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- register(Material.CRAFTER, CraftCrafter.class, CraftCrafter::new, CrafterBlockEntity::new);
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- register(Material.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new, TrialSpawnerBlockEntity::new);
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+ // Paper start - simplify
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+ register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new);
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+ register(BlockEntityType.HANGING_SIGN, CraftHangingSign.class, CraftHangingSign::new);
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+ register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new);
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+ register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new);
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+ register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new);
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+ register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new);
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+ register(BlockEntityType.BED, CraftBed.class, CraftBed::new);
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+ register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new);
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+ register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new);
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+ register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new);
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+ register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new);
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+ register(BlockEntityType.BELL, CraftBell.class, CraftBell::new);
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+ register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new);
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+ register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new);
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+ register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new);
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+ register(BlockEntityType.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new);
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+ register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new);
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+ register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new);
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+ register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new);
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+ register(BlockEntityType.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new);
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+ register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new);
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+ register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new);
|
|
+ register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new);
|
|
+ register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new);
|
|
+ register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new);
|
|
+ register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new);
|
|
+ register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new);
|
|
+ register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new);
|
|
+ register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new);
|
|
+ register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new);
|
|
+ register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new);
|
|
+ register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new);
|
|
+ register(BlockEntityType.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new);
|
|
+ register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new);
|
|
+ register(BlockEntityType.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new);
|
|
+ register(BlockEntityType.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new);
|
|
+ register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new);
|
|
+ register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new);
|
|
+ register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new);
|
|
+ register(BlockEntityType.BRUSHABLE_BLOCK, CraftBrushableBlock.class, CraftBrushableBlock::new); // note: spigot still uses CraftSuspiciousSand impl for that block type
|
|
+ register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new);
|
|
+ register(BlockEntityType.CRAFTER, CraftCrafter.class, CraftCrafter::new);
|
|
+ register(BlockEntityType.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new);
|
|
+ // Paper end
|
|
}
|
|
|
|
private static void register(Material blockType, BlockStateFactory<?> factory) {
|
|
@@ -343,30 +181,33 @@ public final class CraftBlockStates {
|
|
}
|
|
|
|
private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
|
|
- Material blockType,
|
|
- Class<B> blockStateType,
|
|
- BiFunction<World, T, B> blockStateConstructor,
|
|
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
|
|
- ) {
|
|
- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor);
|
|
- }
|
|
-
|
|
- private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
|
|
- List<Material> blockTypes,
|
|
+ net.minecraft.world.level.block.entity.BlockEntityType<? extends T> blockEntityType, // Paper
|
|
Class<B> blockStateType,
|
|
- BiFunction<World, T, B> blockStateConstructor,
|
|
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
|
|
+ BiFunction<World, T, B> blockStateConstructor // Paper
|
|
) {
|
|
- BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor);
|
|
- for (Material blockType : blockTypes) {
|
|
- CraftBlockStates.register(blockType, factory);
|
|
+ // Paper start
|
|
+ BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType::create);
|
|
+ for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) {
|
|
+ CraftBlockStates.register(CraftMagicNumbers.getMaterial(block), factory);
|
|
}
|
|
+ CraftBlockStates.register(blockEntityType, factory);
|
|
+ // Paper end
|
|
}
|
|
|
|
private static BlockStateFactory<?> getFactory(Material material) {
|
|
return CraftBlockStates.FACTORIES.getOrDefault(material, CraftBlockStates.DEFAULT_FACTORY);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ private static BlockStateFactory<?> getFactory(Material material, BlockEntityType<?> type) {
|
|
+ if (type != null) {
|
|
+ return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material));
|
|
+ } else {
|
|
+ return getFactory(material);
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static Class<? extends CraftBlockState> getBlockStateType(Material material) {
|
|
Preconditions.checkNotNull(material, "material is null");
|
|
return CraftBlockStates.getFactory(material).blockStateType;
|
|
@@ -382,6 +223,13 @@ public final class CraftBlockStates {
|
|
return null;
|
|
}
|
|
|
|
+ // Paper start
|
|
+ public static Class<? extends CraftBlockState> getBlockStateType(BlockEntityType<?> blockEntityType) {
|
|
+ Preconditions.checkNotNull(blockEntityType, "blockEntityType is null");
|
|
+ return CraftBlockStates.getFactory(null, blockEntityType).blockStateType;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static BlockState getBlockState(Block block) {
|
|
// Paper start
|
|
return CraftBlockStates.getBlockState(block, true);
|
|
@@ -439,7 +287,7 @@ public final class CraftBlockStates {
|
|
if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) {
|
|
factory = CraftBlockStates.DEFAULT_FACTORY;
|
|
} else {
|
|
- factory = CraftBlockStates.getFactory(material);
|
|
+ factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper
|
|
}
|
|
return factory.createBlockState(world, blockPosition, blockData, tileEntity);
|
|
}
|
|
diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
|
|
index e31689815b562c8b0644294b00502f7a1dc9911c..cdb05c98836e07548c993b9b8a588e8000190d21 100644
|
|
--- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
|
|
+++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
|
|
@@ -7,6 +7,7 @@ import net.minecraft.core.registries.BuiltInRegistries;
|
|
import net.minecraft.world.level.block.Block;
|
|
import net.minecraft.world.level.block.EntityBlock;
|
|
import net.minecraft.world.level.block.entity.BlockEntity;
|
|
+import net.minecraft.world.level.block.entity.BlockEntityType;
|
|
import org.bukkit.Material;
|
|
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
|
import org.bukkit.support.AbstractTestingBase;
|
|
@@ -42,4 +43,13 @@ public class BlockStateTest extends AbstractTestingBase {
|
|
}
|
|
}
|
|
}
|
|
+
|
|
+ // Paper start
|
|
+ @Test
|
|
+ public void testBlockEntityTypes() {
|
|
+ for (var blockEntityType : BuiltInRegistries.BLOCK_ENTITY_TYPE) {
|
|
+ org.junit.jupiter.api.Assertions.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType));
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
}
|