mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-01 05:47:45 +01:00
2041815962
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3e2858f6 SPIGOT-4352: MoistureChangeEvent 5466e281 Add BlockDispenseArmorEvent CraftBukkit Changes:3123a069
SPIGOT-4352: MoistureChangeEvent226db0ea
Add BlockDispenseArmorEventcd367fa4
Fix bad thread safety in ChunkRegionLoader3f5ca5f2
SPIGOT-4355: Improve cancelling VehicleEnterEvent Spigot Changes: 145a37ae Rebuild patches 3f2423cc Rebuild patches
59 lines
2.4 KiB
Diff
59 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 26 Jul 2018 00:11:12 -0400
|
|
Subject: [PATCH] Prevent Saving Bad entities to chunks
|
|
|
|
See https://github.com/PaperMC/Paper/issues/1223
|
|
|
|
Minecraft is saving invalid entities to the chunk files.
|
|
|
|
Avoid saving bad data, and also make improvements to handle
|
|
loading these chunks. Any invalid entity will be instant killed,
|
|
so lets avoid adding it to the world...
|
|
|
|
This lets us be safer about the dupe UUID resolver too, as now
|
|
we can ignore instant killed entities and avoid risk of duplicating
|
|
an invalid entity.
|
|
|
|
This should reduce log occurrences of dupe uuid messages.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
|
|
index 4f0571ae26..b0fa23db5e 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
|
|
@@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
|
|
|
|
Iterator iterator;
|
|
|
|
+ java.util.List<Entity> toUpdate = new java.util.ArrayList<>(); // Paper
|
|
for (int j = 0; j < chunk.getEntitySlices().length; ++j) {
|
|
iterator = chunk.getEntitySlices()[j].iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
Entity entity = (Entity) iterator.next();
|
|
+ // Paper start
|
|
+ if ((int)Math.floor(entity.locX) >> 4 != chunk.locX || (int)Math.floor(entity.locZ) >> 4 != chunk.locZ) {
|
|
+ LogManager.getLogger().warn(entity + " is not in this chunk, skipping save. This a bug fix to a vanilla bug. Do not report this to PaperMC please.");
|
|
+ toUpdate.add(entity);
|
|
+ continue;
|
|
+ }
|
|
+ if (entity.dead) {
|
|
+ continue;
|
|
+ }
|
|
+ // Paper end
|
|
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
|
|
|
if (entity.d(nbttagcompound1)) {
|
|
@@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
|
|
}
|
|
}
|
|
}
|
|
+ // Paper start - move entities to the correct chunk
|
|
+ for (Entity entity : toUpdate) {
|
|
+ world.entityJoinedWorld(entity, false);
|
|
+ }
|
|
+ // Paper end
|
|
|
|
nbttagcompound.set("Entities", nbttaglist1);
|
|
NBTTagList nbttaglist2 = new NBTTagList();
|
|
--
|