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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
31 lines
1.0 KiB
Diff
31 lines
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Sun, 13 Dec 2020 05:32:12 +0200
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Subject: [PATCH] Expose LivingEntity hurt direction
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 8375cbdb79e82afebbcc18f85e874238f18cda50..a6c0b5e55adadd78619d251d979e9e46068a637e 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -928,5 +928,19 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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* @param quantity quantity of item
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*/
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void playPickupItemAnimation(@NotNull Item item, int quantity);
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+
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+ /**
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+ * Gets player hurt direction
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+ *
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+ * @return hurt direction
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+ */
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+ float getHurtDirection();
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+
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+ /**
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+ * Sets player hurt direction
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+ *
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+ * @param hurtDirection hurt direction
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+ */
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+ void setHurtDirection(float hurtDirection);
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// Paper end
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}
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