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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
32 lines
1.4 KiB
Diff
32 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TrollyLoki <trollyloki@gmail.com>
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Date: Wed, 11 Oct 2023 00:45:54 -0400
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Subject: [PATCH] Add API to get the collision shape of a block before it's
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placed
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diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java
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index 64188a78211195fe792eac427e483e1984f52318..fb4c7cf0f67f3e4227d17f6702ae7b7bf1c110ab 100644
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--- a/src/main/java/org/bukkit/block/data/BlockData.java
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+++ b/src/main/java/org/bukkit/block/data/BlockData.java
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@@ -205,6 +205,19 @@ public interface BlockData extends Cloneable {
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*/
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boolean isFaceSturdy(@NotNull BlockFace face, @NotNull BlockSupport support);
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+ // Paper start
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+ /**
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+ * Calculates the collision shape this block data would have at a particular location.
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+ * <p>
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+ * This does not take into account any block updates that may occur if the block was to be actually placed in the world.
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+ *
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+ * @param location the location to calculate the collision shape at
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+ *
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+ * @return a {@link org.bukkit.util.VoxelShape} representing the collision shape of this block data.
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+ */
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+ @NotNull org.bukkit.util.VoxelShape getCollisionShape(@NotNull Location location);
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+ // Paper end
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+
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/**
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* Gets the color this block should appear as when rendered on a map.
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*
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