Paper/patches/server/0245-Improve-death-events.patch
Bjarne Koll 79e2cb620e
Update upstream (Bukkit/CraftBukkit/Spigot) (#10875)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
376e37db SPIGOT-7677: Update which entities are marked as spawnable
06c4add3 SPIGOT-7737: Add separate TreeType.MEGA_PINE
19b7caaa SPIGOT-7731: Spawn eggs cannot have damage
e585297e PR-1022: Add force option to Player#spawnParticle
d26e0094 PR-1018: Add methods to get players seeing specific chunks
8df1ed18 PR-978: Add Material#isCompostable and Material#getCompostChance
4b9b59c7 SPIGOT-7676: Enforce locale parameter in toLowerCase and toUpperCase method calls and always use root locale
8d1e700a PR-1020: Cast instead of using #typed when getting BlockType and ItemType to better work with testing / mocks
fa28607a PR-1016: Fix incorrect assumption of Fireball having constant speed
4c6c8586 PR-1015: Add a tool component to ItemMeta
6f6b2123 PR-1014: Add PotionEffectTypeCategory to distinguish between beneficial and harmful effects
f511cfe1 PR-1013, SPIGOT-4288, SPIGOT-6202: Add material rerouting in preparation for the switch to ItemType and BlockType
def44cbf SPIGOT-7669: Fix typo in ProjectileHitEvent#getHitBlockFace documentation
53fa4f72 PR-1011: Throw an exception if a RecipeChoice is ever supplied air

CraftBukkit Changes:
ee95e171a SPIGOT-7737: Add separate TreeType.MEGA_PINE
0dae4c62c Fix spawn egg equality check and copy constructor
ab59e847c Fix spawn eggs with no entity creating invalid stacks and disconnect creative clients
3b6093b28 SPIGOT-7736: Creative spawn egg use loses components
c6b4d5a87 SPIGOT-7731: Spawn eggs cannot have damage
340ccd57f SPIGOT-7735: Fix serialization of player heads with note block sound
fd2f41834 SPIGOT-7734: Can't register a custom advancement using unsafe()
02456e2a5 PR-1413: Add force option to Player#spawnParticle
6a61f38b2 SPIGOT-7680: Per-world weather command
58c41cebb PR-1409: Add methods to get players seeing specific chunks
16c976797 PR-1412: Fix shipwreck loot tables not being set for BlockTransformers
7189ba636 PR-1360: Add Material#isCompostable and Material#getCompostChance
900384556 SPIGOT-7676: Enforce locale parameter in toLowerCase and toUpperCase method calls and always use root locale
bdb40c5f1 Increase outdated build delay
d6607c7dd SPIGOT-7675: Fix FoodComponent config deserialization
b148ed332 PR-1406: Fix incorrect assumption of Fireball having constant speed
3ec31ca75 PR-1405: Add a tool component to ItemMeta
5d7d675b9 PR-1404: Add PotionEffectTypeCategory to distinguish between beneficial and harmful effects
960827981 PR-1403, SPIGOT-4288, SPIGOT-6202: Add material rerouting in preparation for the switch to ItemType and BlockType
94e44ec93 PR-1401: Add a config option to accept old keys in registry get calls
a43701920 PR-1402: Fix ChunkSnapshot#isSectionEmpty() is always false
87d0a3368 SPIGOT-7668: Move NONE Registry updater to FieldRename to avoid some class loader issues
2ea1e7ac2 PR-1399: Fix regression preventing positive .setDamage value from causing knockback for 0 damage events
ba2d49d21 Increase outdated build delay

Spigot Changes:
fcd94e21 Rebuild patches
342f4939 SPIGOT-7661: Add experimental unload-frozen-chunks option
2024-06-13 16:45:27 +02:00

517 lines
26 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 21 Aug 2018 01:39:35 +0100
Subject: [PATCH] Improve death events
This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)
It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.
== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index c96e761dd29dbad42d590a88f1742c9a494eebfc..a0801437d631b148d435b3700e60f97f95e2bb92 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -264,6 +264,10 @@ public class ServerPlayer extends Player {
private int containerCounter;
public boolean wonGame;
private int containerUpdateDelay; // Paper - Configurable container update tick rate
+ // Paper start - cancellable death event
+ public boolean queueHealthUpdatePacket;
+ public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
+ // Paper end - cancellable death event
// CraftBukkit start
public CraftPlayer.TransferCookieConnection transferCookieConnection;
@@ -887,7 +891,7 @@ public class ServerPlayer extends Player {
@Override
public void die(DamageSource damageSource) {
- this.gameEvent(GameEvent.ENTITY_DIE);
+ // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
// CraftBukkit start - fire PlayerDeathEvent
if (this.isRemoved()) {
@@ -915,6 +919,16 @@ public class ServerPlayer extends Player {
String deathmessage = defaultMessage.getString();
this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, damageSource, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
+ // Paper start - cancellable death event
+ if (event.isCancelled()) {
+ // make compatible with plugins that might have already set the health in an event listener
+ if (this.getHealth() <= 0) {
+ this.setHealth((float) event.getReviveHealth());
+ }
+ return;
+ }
+ this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
+ // Paper end
// SPIGOT-943 - only call if they have an inventory open
if (this.containerMenu != this.inventoryMenu) {
@@ -1063,8 +1077,17 @@ public class ServerPlayer extends Player {
}
}
}
-
- return super.hurt(source, amount);
+ // Paper start - cancellable death events
+ //return super.hurt(source, amount);
+ this.queueHealthUpdatePacket = true;
+ boolean damaged = super.hurt(source, amount);
+ this.queueHealthUpdatePacket = false;
+ if (this.queuedHealthUpdatePacket != null) {
+ this.connection.send(this.queuedHealthUpdatePacket);
+ this.queuedHealthUpdatePacket = null;
+ }
+ return damaged;
+ // Paper end
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 5583c67f093a68cc6727cf03ce3e98559bbf3b49..69ffb72df34454b601d58af624594f410e5ea8df 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -271,6 +271,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
public Set<UUID> collidableExemptions = new HashSet<>();
public boolean bukkitPickUpLoot;
public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
@Override
public float getBukkitYaw() {
@@ -1543,11 +1544,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (this.isDeadOrDying()) {
if (!this.checkTotemDeathProtection(source)) {
- if (flag1) {
- this.makeSound(this.getDeathSound());
- }
+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
+ this.silentDeath = !flag1; // mark entity as dying silently
+ // Paper end
this.die(source);
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
}
} else if (flag1) {
this.playHurtSound(source);
@@ -1706,6 +1708,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
Entity entity = damageSource.getEntity();
LivingEntity entityliving = this.getKillCredit();
+ /* // Paper - move down to make death event cancellable - this is the awardKillScore below
if (this.deathScore >= 0 && entityliving != null) {
entityliving.awardKillScore(this, this.deathScore, damageSource);
}
@@ -1717,24 +1720,59 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.level().isClientSide && this.hasCustomName()) {
if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
}
+ */ // Paper - move down to make death event cancellable - this is the awardKillScore below
this.dead = true;
- this.getCombatTracker().recheckStatus();
+ // Paper - moved into if below
Level world = this.level();
if (world instanceof ServerLevel) {
ServerLevel worldserver = (ServerLevel) world;
+ // Paper - move below into if for onKill
+
+ // Paper start
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
+ if (deathEvent == null || !deathEvent.isCancelled()) {
+ if (this.deathScore >= 0 && entityliving != null) {
+ entityliving.awardKillScore(this, this.deathScore, damageSource);
+ }
+ // Paper start - clear equipment if event is not cancelled
+ if (this instanceof Mob) {
+ for (EquipmentSlot slot : this.clearedEquipmentSlots) {
+ this.setItemSlot(slot, ItemStack.EMPTY);
+ }
+ this.clearedEquipmentSlots.clear();
+ }
+ // Paper end
+
+ if (this.isSleeping()) {
+ this.stopSleeping();
+ }
+
+ if (!this.level().isClientSide && this.hasCustomName()) {
+ if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
+ }
- if (entity == null || entity.killedEntity(worldserver, this)) {
+ this.getCombatTracker().recheckStatus();
+ if (entity != null) {
+ entity.killedEntity((ServerLevel) this.level(), this);
+ }
this.gameEvent(GameEvent.ENTITY_DIE);
- this.dropAllDeathLoot(damageSource);
- this.createWitherRose(entityliving);
+ } else {
+ this.dead = false;
+ this.setHealth((float) deathEvent.getReviveHealth());
}
- this.level().broadcastEntityEvent(this, (byte) 3);
+ // Paper end
+ this.createWitherRose(entityliving);
}
+ // Paper start
+ if (this.dead) { // Paper
+ this.level().broadcastEntityEvent(this, (byte) 3);
this.setPose(Pose.DYING);
+ }
+ // Paper end
}
}
@@ -1742,7 +1780,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!this.level().isClientSide) {
boolean flag = false;
- if (adversary instanceof WitherBoss) {
+ if (this.dead && adversary instanceof WitherBoss) { // Paper
if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
BlockPos blockposition = this.blockPosition();
BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
@@ -1771,7 +1809,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
}
- protected void dropAllDeathLoot(DamageSource source) {
+ // Paper start
+ protected boolean clearEquipmentSlots = true;
+ protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
+ // Paper end
Entity entity = source.getEntity();
int i;
@@ -1786,18 +1828,27 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.dropEquipment(); // CraftBukkit - from below
if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
this.dropFromLootTable(source, flag);
+ // Paper start
+ final boolean prev = this.clearEquipmentSlots;
+ this.clearEquipmentSlots = false;
+ this.clearedEquipmentSlots.clear();
+ // Paper end
this.dropCustomDeathLoot(source, i, flag);
+ this.clearEquipmentSlots = prev; // Paper
}
// CraftBukkit start - Call death event
- CraftEventFactory.callEntityDeathEvent(this, source, this.drops);
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, source, this.drops); // Paper
+ this.postDeathDropItems(deathEvent); // Paper
this.drops = new ArrayList<>();
// CraftBukkit end
// this.dropInventory();// CraftBukkit - moved up
this.dropExperience();
+ return deathEvent; // Paper
}
protected void dropEquipment() {}
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
// CraftBukkit start
public int getExpReward() {
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index e159da8a8dcff686e93d09a15141233915c264bf..4c0f7741e199e4bb03767effda669bbbc9f0d233 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -1170,6 +1170,12 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
}
+ // Paper start
+ protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox)
+ return false;
+ }
+ // Paper end
+
@Override
protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
@@ -1178,6 +1184,7 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
for (int k = 0; k < j; ++k) {
EquipmentSlot enumitemslot = aenumitemslot[k];
+ if (this.shouldSkipLoot(enumitemslot)) continue; // Paper
ItemStack itemstack = this.getItemBySlot(enumitemslot);
float f = this.getEquipmentDropChance(enumitemslot);
boolean flag1 = f > 1.0F;
@@ -1188,7 +1195,13 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
}
this.spawnAtLocation(itemstack);
+ if (this.clearEquipmentSlots) { // Paper
this.setItemSlot(enumitemslot, ItemStack.EMPTY);
+ // Paper start
+ } else {
+ this.clearedEquipmentSlots.add(enumitemslot);
+ }
+ // Paper end
}
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
index d2dfccd1e31b2f050c9f480220cf17df71c687c3..82ced9f42dced65322a55579bb764fb4dc7c1b66 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
@@ -704,16 +704,38 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
return this.getTrustedUUIDs().contains(uuid);
}
+ // Paper start - handle the bitten item separately like vanilla
@Override
- protected void dropAllDeathLoot(DamageSource source) {
+ protected boolean shouldSkipLoot(EquipmentSlot slot) {
+ return slot == EquipmentSlot.MAINHAND;
+ }
+ // Paper end
+
+ @Override
+ // Paper start - Cancellable death event
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
- if (!itemstack.isEmpty()) {
+ boolean releaseMouth = false;
+ if (!itemstack.isEmpty() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
this.spawnAtLocation(itemstack);
+ releaseMouth = true;
+ }
+
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
+
+ // Below is code to drop
+
+ if (deathEvent == null || deathEvent.isCancelled()) {
+ return deathEvent;
+ }
+
+ if (releaseMouth) {
+ // Paper end - Cancellable death event
this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
}
- super.dropAllDeathLoot(source);
+ return deathEvent; // Paper - Cancellable death event
}
public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
index b93ea19186e9988b75fa55736df602fa7e5d1648..557d938b65af6b0e55571011bd1c50decbb64a3d 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
@@ -77,9 +77,17 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
this.spawnAtLocation(Blocks.CHEST);
}
+ //this.setChest(false); // Paper - moved to post death logic
+ }
+ }
+
+ // Paper start
+ protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
+ if (this.hasChest() && (event == null || !event.isCancelled())) {
this.setChest(false);
}
}
+ // Paper end
@Override
public void addAdditionalSaveData(CompoundTag nbt) {
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index b1867bb5c07b70b1cc8e5d3065a78b37c235a11e..029d5756f424dba57b4a974b09453c2f0cf0e8e2 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -499,8 +499,10 @@ public class ArmorStand extends LivingEntity {
}
// CraftBukkit end
if (source.is(DamageTypeTags.IS_EXPLOSION)) {
- this.brokenByAnything(source);
- this.kill(source); // CraftBukkit
+ // Paper start - avoid duplicate event call
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(source);
+ if (!event.isCancelled()) this.kill(source, false); // CraftBukkit
+ // Paper end
return false;
} else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
if (this.isOnFire()) {
@@ -543,9 +545,9 @@ public class ArmorStand extends LivingEntity {
this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
this.lastHit = i;
} else {
- this.brokenByPlayer(source);
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
this.showBreakingParticles();
- this.discard(EntityRemoveEvent.Cause.DEATH); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
+ if (!event.isCancelled()) this.kill(source, false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
}
return true;
@@ -597,8 +599,10 @@ public class ArmorStand extends LivingEntity {
f1 -= amount;
if (f1 <= 0.5F) {
- this.brokenByAnything(damageSource);
- this.kill(damageSource); // CraftBukkit
+ // Paper start - avoid duplicate event call
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(damageSource);
+ if (!event.isCancelled()) this.kill(damageSource, false); // CraftBukkit
+ // Paper end
} else {
this.setHealth(f1);
this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
@@ -606,15 +610,15 @@ public class ArmorStand extends LivingEntity {
}
- private void brokenByPlayer(DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
- this.brokenByAnything(damageSource);
+ return this.brokenByAnything(damageSource); // Paper
}
- private void brokenByAnything(DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
this.playBrokenSound();
// this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
@@ -636,7 +640,7 @@ public class ArmorStand extends LivingEntity {
this.armorItems.set(i, ItemStack.EMPTY);
}
}
- this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
+ return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
}
@@ -763,7 +767,15 @@ public class ArmorStand extends LivingEntity {
}
public void kill(DamageSource damageSource) {
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
+ // Paper start - make cancellable
+ this.kill(damageSource, true);
+ }
+ public void kill(DamageSource damageSource, boolean callEvent) {
+ if (callEvent) {
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event
+ if (event.isCancelled()) return;
+ }
+ // Paper end
this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause
// CraftBukkit end
this.gameEvent(GameEvent.ENTITY_DIE);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index bd151c63a957b0540051aeb60be63c234c6d27bb..f113add7e0ff9301b8ca1feeef1cc4e2899f7c04 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2499,7 +2499,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void sendHealthUpdate() {
FoodData foodData = this.getHandle().getFoodData();
- this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+ // Paper start - cancellable death event
+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+ if (this.getHandle().queueHealthUpdatePacket) {
+ this.getHandle().queuedHealthUpdatePacket = packet;
+ } else {
+ this.getHandle().connection.send(packet);
+ }
+ // Paper end
}
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index f0f00d459ef93ac8e716067b2160fed1433ce0b3..6d947a11bc94cb8792a3ce0b5314d7226485e8ab 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -892,9 +892,16 @@ public class CraftEventFactory {
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward());
+ populateFields(victim, event); // Paper - make cancellable
CraftWorld world = (CraftWorld) entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.expToDrop = event.getDroppedExp();
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
@@ -912,8 +919,15 @@ public class CraftEventFactory {
PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(), 0, deathMessage);
event.setKeepInventory(keepInventory);
event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
+ populateFields(victim, event); // Paper - make cancellable
org.bukkit.World world = entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.keepLevel = event.getKeepLevel();
victim.newLevel = event.getNewLevel();
@@ -930,6 +944,31 @@ public class CraftEventFactory {
return event;
}
+ // Paper start - helper methods for making death event cancellable
+ // Add information to death event
+ private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
+ net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
+ event.setDeathSoundVolume(victim.getSoundVolume());
+ event.setDeathSoundPitch(victim.getVoicePitch());
+ }
+
+ // Play death sound manually
+ private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
+ net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
+ double x = event.getEntity().getLocation().getX();
+ double y = event.getEntity().getLocation().getY();
+ double z = event.getEntity().getLocation().getZ();
+ net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
+ net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
+ victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
+ }
+ }
+ // Paper end
/**
* Server methods
*/