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49 lines
2.8 KiB
Diff
49 lines
2.8 KiB
Diff
From 5f7b9ff421c563a1006b28c791ad548fdad2f28d Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 12 May 2016 01:55:17 -0400
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Subject: [PATCH] Do not mark chunks as active for neighbor updates
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Fixes chunk unload issues
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 02aeef54..d662a5a2 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -1006,25 +1006,25 @@ public class Chunk {
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// CraftBukkit end
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world.timings.syncChunkLoadPostTimer.stopTiming(); // Paper
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world.timings.syncChunkLoadPopulateNeighbors.startTiming(); // Paper
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- Chunk chunk = ichunkprovider.getLoadedChunkAt(this.locX, this.locZ - 1);
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- Chunk chunk1 = ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ);
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- Chunk chunk2 = ichunkprovider.getLoadedChunkAt(this.locX, this.locZ + 1);
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- Chunk chunk3 = ichunkprovider.getLoadedChunkAt(this.locX - 1, this.locZ);
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+ Chunk chunk = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX, this.locZ - 1); // Paper
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+ Chunk chunk1 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX + 1, this.locZ); // Paper
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+ Chunk chunk2 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX, this.locZ + 1); // Paper
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+ Chunk chunk3 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX - 1, this.locZ); // Paper
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- if (chunk1 != null && chunk2 != null && ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ + 1) != null) {
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+ if (chunk1 != null && chunk2 != null && MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX + 1, this.locZ + 1) != null) { // Paper
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this.a(chunkgenerator);
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}
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- if (chunk3 != null && chunk2 != null && ichunkprovider.getLoadedChunkAt(this.locX - 1, this.locZ + 1) != null) {
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+ if (chunk3 != null && chunk2 != null && MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX - 1, this.locZ + 1) != null) { // Paper
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chunk3.a(chunkgenerator);
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}
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- if (chunk != null && chunk1 != null && ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ - 1) != null) {
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+ if (chunk != null && chunk1 != null && MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX + 1, this.locZ - 1) != null) { // Paper
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chunk.a(chunkgenerator);
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}
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if (chunk != null && chunk3 != null) {
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- Chunk chunk4 = ichunkprovider.getLoadedChunkAt(this.locX - 1, this.locZ - 1);
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+ Chunk chunk4 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX - 1, this.locZ - 1); // Paper
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if (chunk4 != null) {
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chunk4.a(chunkgenerator);
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--
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2.13.1.windows.2
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