Paper/patches/server/0757-Elder-Guardian-appearance-API.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

25 lines
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Tue, 11 Oct 2022 20:38:47 +0300
Subject: [PATCH] Elder Guardian appearance API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index bffb3c029e917ccfc4b092a5d213a4d0f7a42ce4..daa4aad117a6cf5f1e4e6da245e5c346122ac324 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -3297,6 +3297,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// Paper end
+ // Paper start
+ @Override
+ public void showElderGuardian(boolean silent) {
+ if (getHandle().connection != null) getHandle().connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.GUARDIAN_ELDER_EFFECT, silent ? 0F : 1F));
+ }
+ // Paper end
+
public Player.Spigot spigot()
{
return this.spigot;