Paper/patches/server/0955-Per-world-ticks-per-spawn-settings.patch
Spottedleaf 38428c0d6c Cleanup MCUtils patch for chunk system
Remove utilities that are unused, as well as replacing
the full chunk map with a concurrentutil implementation.

Additionally, fix the addition/removal of chunks to/from the
full chunk map so that getChunkIfLoaded correctly returns a
non-null chunk when calling the load or unload events.
2024-06-19 10:29:03 -07:00

36 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 13 Nov 2021 12:36:26 -0800
Subject: [PATCH] Per world ticks per spawn settings
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 2f1acea765d1b6726863cdc89707ca6148548493..81bdb6e64e04641f741c2c3350236685b097ec7a 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -186,6 +186,15 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return this.getChunkIfLoaded(chunkX, chunkZ) != null;
}
// Paper end - Use getChunkIfLoadedImmediately
+ // Paper start - per world ticks per spawn
+ private int getTicksPerSpawn(SpawnCategory spawnCategory) {
+ final int perWorld = this.paperConfig().entities.spawning.ticksPerSpawn.getInt(CraftSpawnCategory.toNMS(spawnCategory));
+ if (perWorld >= 0) {
+ return perWorld;
+ }
+ return this.getCraftServer().getTicksPerSpawns(spawnCategory);
+ }
+ // Paper end
public abstract ResourceKey<LevelStem> getTypeKey();
@@ -198,7 +207,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// CraftBukkit Ticks things
for (SpawnCategory spawnCategory : SpawnCategory.values()) {
if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
- this.ticksPerSpawnCategory.put(spawnCategory, (long) this.getCraftServer().getTicksPerSpawns(spawnCategory));
+ this.ticksPerSpawnCategory.put(spawnCategory, this.getTicksPerSpawn(spawnCategory)); // Paper
}
}