Paper/patches/server/0878-Fix-CCE-for-SplashPotion-and-LingeringPotion-spawnin.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 21 Apr 2022 18:18:02 -0700
Subject: [PATCH] Fix CCE for SplashPotion and LingeringPotion spawning
Remove in 1.19 along with the SplashPotion and
LingeringPotion interfaces
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
index 397e0df15a0e64e5bc522f62f3b327a5039ec4c8..a926f4dc51821a05c28872dc90ad000fe8cb51f7 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftThrownPotion.java
@@ -14,7 +14,7 @@ import org.bukkit.entity.ThrownPotion;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
-public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion {
+public class CraftThrownPotion extends CraftThrowableProjectile implements ThrownPotion, org.bukkit.entity.SplashPotion, org.bukkit.entity.LingeringPotion { // Paper - implement other classes to avoid violating spawn method generic contracts
public CraftThrownPotion(CraftServer server, net.minecraft.world.entity.projectile.ThrownPotion entity) {
super(server, entity);
}