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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
60 lines
3.1 KiB
Diff
60 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 3 Jul 2020 15:03:33 -0700
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Subject: [PATCH] Improve EntityTargetLivingEntityEvent for 1.16 mobs
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CraftBukkit has a bug in their implementation and is incorrectly handling forget
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Also adds more target reasons for why it forgot target.
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diff --git a/src/main/java/net/minecraft/server/BehaviorAttackTargetForget.java b/src/main/java/net/minecraft/server/BehaviorAttackTargetForget.java
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index 7a3a1190b5c09629dbe74adbdebf2756207b9124..51203fd30bfee57ef8d52d0360a64a7e1d6c65a3 100644
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--- a/src/main/java/net/minecraft/server/BehaviorAttackTargetForget.java
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+++ b/src/main/java/net/minecraft/server/BehaviorAttackTargetForget.java
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@@ -26,15 +26,15 @@ public class BehaviorAttackTargetForget<E extends EntityInsentient> extends Beha
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protected void a(WorldServer worldserver, E e0, long i) {
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if (a((EntityLiving) e0)) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.FORGOT_TARGET); // Paper
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} else if (this.c(e0)) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_DIED); // Paper
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} else if (this.a(e0)) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_OTHER_LEVEL); // Paper
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} else if (!IEntitySelector.f.test(this.b(e0))) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_INVALID); // Paper
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} else if (this.b.test(this.b(e0))) {
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- this.d(e0);
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+ this.d(e0, org.bukkit.event.entity.EntityTargetEvent.TargetReason.TARGET_INVALID); // Paper
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}
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}
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@@ -58,17 +58,20 @@ public class BehaviorAttackTargetForget<E extends EntityInsentient> extends Beha
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return optional.isPresent() && !((EntityLiving) optional.get()).isAlive();
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}
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- private void d(E e0) {
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+ private void d(E e0, EntityTargetEvent.TargetReason reason) {
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// CraftBukkit start
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- EntityLiving old = e0.getBehaviorController().getMemory(MemoryModuleType.ATTACK_TARGET).orElse(null);
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- EntityTargetEvent event = CraftEventFactory.callEntityTargetLivingEvent(e0, null, (old != null && !old.isAlive()) ? EntityTargetEvent.TargetReason.TARGET_DIED : EntityTargetEvent.TargetReason.FORGOT_TARGET);
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+ // Paper start - fix this event
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+ //EntityLiving old = e0.getBehaviorController().getMemory(MemoryModuleType.ATTACK_TARGET).orElse(null);
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+ EntityTargetEvent event = CraftEventFactory.callEntityTargetLivingEvent(e0, null, reason);
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if (event.isCancelled()) {
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return;
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}
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- if (event.getTarget() != null) {
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+ // comment out, bad logic - bad
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+ /*if (event.getTarget() != null) {
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e0.getBehaviorController().setMemory(MemoryModuleType.ATTACK_TARGET, ((CraftLivingEntity) event.getTarget()).getHandle());
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return;
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- }
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+ }*/
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+ // Paper end
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// CraftBukkit end
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e0.getBehaviorController().removeMemory(MemoryModuleType.ATTACK_TARGET);
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}
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