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52a05907c7
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 97c59261 PR-1073: Make Biome an interface a38581aa Fix further javadoc errors 8271c490 Fix javadoc error 8a9ecf29 PR-1072: Fix bad naming for Vault State methods 6dd58108 PR-1071: Make Fluid an interface and add missing entry ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones 63472efb PR-1069: Add missing winter drop experimental annotation to pale boats CraftBukkit Changes: 7235ad7b0 PR-1501: Make Biome an interface 602904003 PR-1500: Rename implementation for Vault State methods 75f26f79f PR-1499: Make Fluid an interface and add missing entry 4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones 6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice 3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect 92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed abfe292aa PR-1496: Use correct Fluid class on Tags type check c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
25 lines
966 B
Diff
25 lines
966 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: SoSeDiK <mrsosedik@gmail.com>
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Date: Wed, 1 May 2024 10:58:50 +0300
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Subject: [PATCH] Expose #hasColor to leather armor
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diff --git a/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java b/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java
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index c701d5fbc5fef503f18a3a46fa54c983bf96e895..2d68f93c371e4a40638f56e5cd4d39472d4e462b 100644
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--- a/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java
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+++ b/src/main/java/org/bukkit/inventory/meta/LeatherArmorMeta.java
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@@ -36,4 +36,13 @@ public interface LeatherArmorMeta extends ItemMeta {
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@Override
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@NotNull
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LeatherArmorMeta clone();
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+
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+ // Paper start - Expose #hasColor to leather armor
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+ /**
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+ * Checks whether this leather armor is dyed.
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+ *
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+ * @return whether this leather armor is dyed
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+ */
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+ boolean isDyed();
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+ // Paper end - Expose #hasColor to leather armor
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}
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