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Also fixes build as a result of an upstream force push --- work/Bukkit Submodule work/Bukkit 217dc08d..d13fdf8c: > SPIGOT-4637: Add source block to BlockPhysicsEvent. --- work/CraftBukkit Submodule work/CraftBukkit acbba8ba..cb98c6ea: > Fix line endings in CraftDefaultPermissions > SPIGOT-4637: Add source block to BlockPhysicsEvent. --- work/Spigot Submodule work/Spigot 75ee78a0c...4165cd8f4 (commits not present) > (Manually Added) - Appears to be a result of an upstream force push > (Manually Added) - Changed: SPIGOT-4636: Add creative mode NBT permissions
57 lines
2.0 KiB
Diff
57 lines
2.0 KiB
Diff
From 342a5254b431144db71c70b82c0c687899b2016d Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 4 Sep 2018 15:02:00 -0500
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Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 59f108e49..82684dd68 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -2057,14 +2057,17 @@ public abstract class EntityHuman extends EntityLiving {
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this.datawatcher.set(EntityHuman.bA, nbttagcompound);
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}
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+ public float getCooldownPeriod() { return dG(); } // Paper - OBFHELPER
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public float dG() {
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return (float) (1.0D / this.getAttributeInstance(GenericAttributes.g).getValue() * 20.0D);
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}
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+ public float getCooledAttackStrength(float adjustTicks) { return r(adjustTicks); } // Paper - OBFHELPER
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public float r(float f) {
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return MathHelper.a(((float) this.aH + f) / this.dG(), 0.0F, 1.0F);
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}
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+ public void resetCooldown() { dH(); } // Paper - OBFHELPER
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public void dH() {
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this.aH = 0;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 143779dfc..07b9545e7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1892,6 +1892,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.resourcePackStatus = status;
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}
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+ //Paper start
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+ public float getCooldownPeriod() {
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+ return getHandle().getCooldownPeriod();
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+ }
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+
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+ public float getCooledAttackStrength(float adjustTicks) {
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+ return getHandle().getCooledAttackStrength(adjustTicks);
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+ }
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+
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+ public void resetCooldown() {
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+ getHandle().resetCooldown();
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+ }
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+ //Paper end
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+
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// Spigot start
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private final Player.Spigot spigot = new Player.Spigot()
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{
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--
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2.20.1
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