Paper/patches/server/0262-Expose-attack-cooldown-methods-for-Player.patch
Nassim Jahnke ada930bf8d
Updated Upstream (Bukkit/CraftBukkit) (#6872)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
cfd18bd0 SPIGOT-6436: Add Player#stopAllSounds

CraftBukkit Changes:
b58f4299 SPIGOT-6436: Add Player#stopAllSounds
eb191612 SPIGOT-6783: Items do not appear in custom anvil inventories
376edf4f SPIGOT-6779: Fix LivingEntity#attack for Player entities
747a73ec SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
2021-11-05 15:08:24 +01:00

33 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Tue, 4 Sep 2018 15:02:00 -0500
Subject: [PATCH] Expose attack cooldown methods for Player
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 7d87be1eb79045226cad3b7e62ff5d265160b866..3be9882ac1e96441f479f22099b77a25dd7cb8dd 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2296,6 +2296,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
return this.adventure$pointers;
}
+
+ @Override
+ public float getCooldownPeriod() {
+ return getHandle().getCurrentItemAttackStrengthDelay();
+ }
+
+ @Override
+ public float getCooledAttackStrength(float adjustTicks) {
+ return getHandle().getAttackStrengthScale(adjustTicks);
+ }
+
+ @Override
+ public void resetCooldown() {
+ getHandle().resetAttackStrengthTicker();
+ }
// Paper end
// Spigot start