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https://github.com/PaperMC/Paper.git
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light queue is actually buggy, so re-enabling the config. however, if anyone is ok with the buggy behavior, made the max time lost due to light queue configurable. We want to get to making the ligth queue default if we can make it work perfectly. also applying neighbor optimizations to use the faster method for light checks.
119 lines
6.4 KiB
Diff
119 lines
6.4 KiB
Diff
From 0ad1c1c223f79070d9b2eb5da014f4eee0885730 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 13 Apr 2016 02:10:49 -0400
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Subject: [PATCH] Configurable Player Collision
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 94ba257c2d..24a3e94fc8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -229,4 +229,9 @@ public class PaperConfig {
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private static void regionFileCacheSize() {
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regionFileCacheSize = getInt("settings.region-file-cache-size", 256);
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}
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+
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+ public static boolean enablePlayerCollisions = true;
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+ private static void enablePlayerCollisions() {
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+ enablePlayerCollisions = getBoolean("settings.enable-player-collisions", true);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 8056dc40df..74c84dda69 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -425,6 +425,19 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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this.a(this.getWorldServer(DimensionManager.OVERWORLD).worldMaps);
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// CraftBukkit end
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+ // Paper start - Handle collideRule team for player collision toggle
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+ final Scoreboard scoreboard = this.getScoreboard();
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+ final java.util.Collection<String> toRemove = scoreboard.getTeams().stream().filter(team -> team.getName().startsWith("collideRule_")).map(ScoreboardTeam::getName).collect(java.util.stream.Collectors.toList());
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+ for (String teamName : toRemove) {
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+ scoreboard.removeTeam(scoreboard.getTeam(teamName)); // Clean up after ourselves
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+ }
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+
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+ if (!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions) {
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+ this.getPlayerList().collideRuleTeamName = org.apache.commons.lang3.StringUtils.left("collideRule_" + java.util.concurrent.ThreadLocalRandom.current().nextInt(), 16);
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+ ScoreboardTeam collideTeam = scoreboard.createTeam(this.getPlayerList().collideRuleTeamName);
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+ collideTeam.setCanSeeFriendlyInvisibles(false); // Because we want to mimic them not being on a team at all
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+ }
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+ // Paper end
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}
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protected void a(File file, WorldData worlddata) {
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diff --git a/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java b/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
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index f7a9b9d885..7befd80cf5 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayOutScoreboardTeam.java
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@@ -92,7 +92,7 @@ public class PacketPlayOutScoreboardTeam implements Packet<PacketListenerPlayOut
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packetdataserializer.a(this.b);
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packetdataserializer.writeByte(this.j);
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packetdataserializer.a(this.e);
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- packetdataserializer.a(this.f);
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+ packetdataserializer.a(!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions ? "never" : this.f); // Paper
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packetdataserializer.a((Enum)this.g);
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packetdataserializer.a(this.c);
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packetdataserializer.a(this.d);
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 8121f8e40a..02dbb8c6c3 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -74,6 +74,7 @@ public abstract class PlayerList {
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// CraftBukkit start
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private CraftServer cserver;
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private final Map<String,EntityPlayer> playersByName = new org.spigotmc.CaseInsensitiveMap<EntityPlayer>();
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+ @Nullable String collideRuleTeamName; // Paper - Team name used for collideRule
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public PlayerList(MinecraftServer minecraftserver) {
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this.cserver = minecraftserver.server = new CraftServer(minecraftserver, this);
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@@ -231,6 +232,13 @@ public abstract class PlayerList {
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}
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entityplayer.syncInventory();
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+ // Paper start - Add to collideRule team if needed
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+ final Scoreboard scoreboard = this.getServer().getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
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+ final ScoreboardTeam collideRuleTeam = scoreboard.getTeam(collideRuleTeamName);
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+ if (this.collideRuleTeamName != null && collideRuleTeam != null && entityplayer.getTeam() == null) {
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+ scoreboard.addPlayerToTeam(entityplayer.getName(), collideRuleTeam);
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+ }
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+ // Paper end
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// CraftBukkit - Moved from above, added world
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PlayerList.f.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", entityplayer.getDisplayName().getString(), s1, Integer.valueOf(entityplayer.getId()), entityplayer.world.worldData.getName(), Double.valueOf(entityplayer.locX), Double.valueOf(entityplayer.locY), Double.valueOf(entityplayer.locZ));
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}
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@@ -423,6 +431,16 @@ public abstract class PlayerList {
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entityplayer.playerTick();// SPIGOT-924
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// CraftBukkit end
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+ // Paper start - Remove from collideRule team if needed
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+ if (this.collideRuleTeamName != null) {
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+ final Scoreboard scoreBoard = this.server.getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
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+ final ScoreboardTeam team = scoreBoard.getTeam(this.collideRuleTeamName);
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+ if (entityplayer.getTeam() == team && team != null) {
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+ scoreBoard.removePlayerFromTeam(entityplayer.getName(), team);
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+ }
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+ }
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+ // Paper end
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+
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this.savePlayerFile(entityplayer);
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if (entityplayer.isPassenger()) {
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Entity entity = entityplayer.getRootVehicle();
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@@ -1305,7 +1323,13 @@ public abstract class PlayerList {
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player.playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
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}
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// CraftBukkit end
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-
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+ // Paper start - Remove collideRule team if it exists
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+ if (this.collideRuleTeamName != null) {
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+ final Scoreboard scoreboard = this.getServer().getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
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+ final ScoreboardTeam team = scoreboard.getTeam(this.collideRuleTeamName);
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+ if (team != null) scoreboard.removeTeam(team);
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+ }
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+ // Paper end
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}
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// CraftBukkit start
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--
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2.19.0
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