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ForgeFlower is better than Spigots FernFlower at decompiling the source. However, in order to maintain the CraftBukkit patches, we must keep using spigots for the primary. However, for any file that we import on top of Spigots imported files there is nothing stopping us from using better decompiled files. So these changes will use ForgeFlower to maintain a better set of decomped files, so anything we add on top of Paper can start off in a better spot.
63 lines
3.7 KiB
Diff
63 lines
3.7 KiB
Diff
From f272cc446d703160be856e5630def2168f8f002e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 17 Jun 2016 20:50:11 -0400
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Subject: [PATCH] Fix Old Sign Conversion
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1) Sign loading code was trying to parse the JSON before the check for oldSign.
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That code could then skip the old sign converting code if it triggers a JSON parse exception.
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2) New Mojang Schematic system has Tile Entities in the new converted format, but missing the Bukkit.isConverted flag
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This causes Igloos and such to render broken signs. We fix this by ignoring sign conversion for Defined Structures
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diff --git a/src/main/java/net/minecraft/server/DefinedStructure.java b/src/main/java/net/minecraft/server/DefinedStructure.java
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index 987d944dbd..5f6fb44ffa 100644
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--- a/src/main/java/net/minecraft/server/DefinedStructure.java
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+++ b/src/main/java/net/minecraft/server/DefinedStructure.java
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@@ -190,9 +190,11 @@ public class DefinedStructure {
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definedstructure$blockinfo1.c.setInt("x", blockposition1.getX());
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definedstructure$blockinfo1.c.setInt("y", blockposition1.getY());
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definedstructure$blockinfo1.c.setInt("z", blockposition1.getZ());
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+ tileentity2.isLoadingStructure = true; // Paper
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tileentity2.load(definedstructure$blockinfo1.c);
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tileentity2.a(definedstructureinfo.b());
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tileentity2.a(definedstructureinfo.c());
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+ tileentity2.isLoadingStructure = false; // Paper
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}
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}
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diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
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index c5212417c6..b3c5766a27 100644
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--- a/src/main/java/net/minecraft/server/TileEntity.java
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+++ b/src/main/java/net/minecraft/server/TileEntity.java
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@@ -11,6 +11,7 @@ import org.bukkit.inventory.InventoryHolder; // CraftBukkit
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public abstract class TileEntity implements KeyedObject { // Paper
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public Timing tickTimer = MinecraftTimings.getTileEntityTimings(this); // Paper
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+ boolean isLoadingStructure = false; // Paper
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private static final Logger a = LogManager.getLogger();
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private final TileEntityTypes<?> e; public TileEntityTypes getTileEntityType() { return e; } // Paper - OBFHELPER
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protected World world;
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diff --git a/src/main/java/net/minecraft/server/TileEntitySign.java b/src/main/java/net/minecraft/server/TileEntitySign.java
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index 00b6a3c16d..20dc3f272c 100644
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--- a/src/main/java/net/minecraft/server/TileEntitySign.java
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+++ b/src/main/java/net/minecraft/server/TileEntitySign.java
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@@ -50,13 +50,14 @@ public class TileEntitySign extends TileEntity implements ICommandListener {
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}
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try {
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- IChatBaseComponent ichatbasecomponent = IChatBaseComponent.ChatSerializer.a(s);
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+ //IChatBaseComponent ichatbasecomponent = IChatBaseComponent.ChatSerializer.a(s); // Paper - move down - the old format might throw a json error
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- if (oldSign) {
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+ if (oldSign && !isLoadingStructure) { // Paper - saved structures will be in the new format, but will not have isConverted
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lines[i] = org.bukkit.craftbukkit.util.CraftChatMessage.fromString(s)[0];
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continue;
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}
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// CraftBukkit end
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+ IChatBaseComponent ichatbasecomponent = IChatBaseComponent.ChatSerializer.a(s); // Paper - after old sign
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if (this.world instanceof WorldServer) {
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try {
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--
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2.18.0
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