Paper/Spigot-Server-Patches/0203-Allow-specifying-a-custom-authentication-servers-dow.patch
Aikar 5cdfbda4e4
Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00

47 lines
2.5 KiB
Diff

From d84d22927da15b875881f73ea5655935c742e33b Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Thu, 17 Aug 2017 16:08:20 -0700
Subject: [PATCH] Allow specifying a custom "authentication servers down" kick
message
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 5eca32c341..2f3cfd4f0a 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -1,5 +1,6 @@
package com.destroystokyo.paper;
+import com.google.common.base.Strings;
import com.google.common.base.Throwables;
import java.io.File;
@@ -285,4 +286,9 @@ public class PaperConfig {
private static void suggestPlayersWhenNull() {
suggestPlayersWhenNullTabCompletions = getBoolean("settings.suggest-player-names-when-null-tab-completions", suggestPlayersWhenNullTabCompletions);
}
+
+ public static String authenticationServersDownKickMessage = ""; // empty = use translatable message
+ private static void authenticationServersDownKickMessage() {
+ authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
+ }
}
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
index 8bbea96240..10c82107d4 100644
--- a/src/main/java/net/minecraft/server/LoginListener.java
+++ b/src/main/java/net/minecraft/server/LoginListener.java
@@ -240,6 +240,10 @@ public class LoginListener implements PacketLoginInListener, ITickable {
LoginListener.this.i = LoginListener.this.a(gameprofile);
LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
} else {
+ // Paper start
+ if (com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage != null) {
+ LoginListener.this.disconnect(new ChatComponentText(com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage));
+ } else // Paper end
LoginListener.this.disconnect(new ChatMessage("multiplayer.disconnect.authservers_down", new Object[0]));
LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
}
--
2.19.0