Paper/Spigot-Server-Patches/0225-Configurable-Chunks-Sends-per-Tick-setting.patch
Aikar 5cdfbda4e4
Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00

44 lines
1.7 KiB
Diff

From e88d315dc2ee779aafad735d9fbc02de3022439f Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 1 Jan 2018 15:41:59 -0500
Subject: [PATCH] Configurable Chunks Sends per Tick setting
Vanilla already had this limited, make it configurable.
Limit how much exploration lags the server
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 7391a4a6a8..af69342e6c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -379,4 +379,13 @@ public class PaperWorldConfig {
expMergeMaxValue = getInt("experience-merge-max-value", -1);
log("Experience Merge Max Value: " + expMergeMaxValue);
}
+
+ public int maxChunkSendsPerTick = 81;
+ private void maxChunkSendsPerTick() {
+ maxChunkSendsPerTick = getInt("max-chunk-sends-per-tick", maxChunkSendsPerTick);
+ if (maxChunkSendsPerTick <= 0) {
+ maxChunkSendsPerTick = 81;
+ }
+ log("Max Chunk Sends Per Tick: " + maxChunkSendsPerTick);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 395b5a470f..54f31349e9 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -172,7 +172,7 @@ public class PlayerChunkMap {
}
if (!this.g.isEmpty()) {
- j = 81;
+ j = world.paperConfig.maxChunkSendsPerTick; // Paper
try (Timing ignored = world.timings.doChunkMapPendingSendToPlayers.startTiming()) { // Paper
Iterator iterator2 = this.g.iterator();
--
2.19.0