Paper/Spigot-Server-Patches/0253-Configurable-sprint-interruption-on-attack.patch
Aikar 5cdfbda4e4
Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00

42 lines
1.9 KiB
Diff

From 999552c8c8404d598b59e7971a400d9daee78010 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 02c52958c8..fe56f01035 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -409,4 +409,9 @@ public class PaperWorldConfig {
private void squidMaxSpawnHeight() {
squidMaxSpawnHeight = getDouble("squid-spawn-height.maximum", 0.0D);
}
+
+ public boolean disableSprintInterruptionOnAttack;
+ private void disableSprintInterruptionOnAttack() {
+ disableSprintInterruptionOnAttack = getBoolean("game-mechanics.disable-sprint-interruption-on-attack", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 5975578b38..5e13cb0640 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -1088,7 +1088,11 @@ public abstract class EntityHuman extends EntityLiving {
this.motX *= 0.6D;
this.motZ *= 0.6D;
- this.setSprinting(false);
+ // Paper start - Configuration option to disable automatic sprint interruption
+ if (!world.paperConfig.disableSprintInterruptionOnAttack) {
+ this.setSprinting(false);
+ }
+ // Paper end
}
if (flag3) {
--
2.19.0