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Upstream has released updates that appears to apply and compile correctly. This update has been tested to ensure that World Conversion still occurs correctly. Bukkit Changes: 0812ce2c SPIGOT-4397: isChunkGenerated API CraftBukkit Changes:4824655c
SPIGOT-4398: Upgrade to ASM 6.2.1 for better Java 11 supporteea43870
MC-134115: Fix issues converting tile entities1a7f2d10
SPIGOT-4397: isChunkGenerated API40aed54d
SPIGOT-4396: Improve vehicle movement Spigot Changes: f6a273b1 Rebuild patches
34 lines
2.1 KiB
Diff
34 lines
2.1 KiB
Diff
From 6f04f7a892215d899ffab167889decb91646f910 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 7 Sep 2018 18:28:24 -0500
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Subject: [PATCH] Fix #1420
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diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
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index a82dc0a94e..529629a867 100644
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--- a/src/main/java/net/minecraft/server/EntityArrow.java
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+++ b/src/main/java/net/minecraft/server/EntityArrow.java
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@@ -492,6 +492,7 @@ public abstract class EntityArrow extends Entity implements IProjectile {
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if (!this.world.isClientSide && (this.inGround || this.q()) && this.shake <= 0) {
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// CraftBukkit start
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ItemStack itemstack = this.getItemStack();
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+ if (!itemstack.isEmpty()) { // Paper - GH-1420 (skip pick up event for fully damaged (or air) itemstack)
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EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
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if (this.fromPlayer == PickupStatus.ALLOWED && entityhuman.inventory.canHold(itemstack) > 0) {
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PlayerPickupArrowEvent event = new PlayerPickupArrowEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), (org.bukkit.entity.Arrow) this.getBukkitEntity());
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@@ -502,9 +503,10 @@ public abstract class EntityArrow extends Entity implements IProjectile {
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return;
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}
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}
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+ } // Paper - GH-1420
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boolean flag = this.fromPlayer == EntityArrow.PickupStatus.ALLOWED || this.fromPlayer == EntityArrow.PickupStatus.CREATIVE_ONLY && entityhuman.abilities.canInstantlyBuild || this.q() && this.getShooter().getUniqueID() == entityhuman.getUniqueID();
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- if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(item.getItemStack())) {
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+ if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(itemstack)) { // Paper - GH-1420
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// CraftBukkit end
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flag = false;
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}
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--
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2.19.0
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