Paper/patches/removed/1.18
Spottedleaf 286bd1bfb5
1.18 misc performance dev branch (#7368)
- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
2022-02-18 09:44:46 -08:00
..
No longer needed
0368-No-Tick-view-distance-implementation.patch
0388-Optimise-TickListServer-by-rewriting-it.patch
0436-Optimize-sending-packets-to-nearby-locations-sounds-.patch
0445-Optimize-WorldBorder-collision-checks-and-air.patch
0793-Fix-Codec-log-spam.patch
0836-Cache-palette-array.patch