mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-29 05:55:44 +01:00
928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
34 lines
1.3 KiB
Diff
34 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: JRoy <joshroy126@gmail.com>
|
|
Date: Sun, 10 May 2020 23:06:41 -0400
|
|
Subject: [PATCH] Potential bed API
|
|
|
|
Adds a new method to fetch the location of a player's bed without generating any sync loads.
|
|
|
|
getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
|
|
index 8f489abbb7e80d869ca0f6e8626cecbd453b625a..0775c1061a72af66344ec45248b50072c394da38 100644
|
|
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
|
|
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
|
|
@@ -249,6 +249,19 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
|
|
*/
|
|
public int getSleepTicks();
|
|
|
|
+
|
|
+ // Paper start - Potential bed api
|
|
+ /**
|
|
+ * Gets the Location of the player's bed, null if they have not slept
|
|
+ * in one. This method will not attempt to validate if the current bed
|
|
+ * is still valid.
|
|
+ *
|
|
+ * @return Bed Location if has slept in one, otherwise null.
|
|
+ */
|
|
+ @Nullable
|
|
+ public Location getPotentialBedLocation();
|
|
+ // Paper end
|
|
+
|
|
/**
|
|
* Attempts to make the entity sleep at the given location.
|
|
* <br>
|