Paper/Spigot-Server-Patches/0528-Fix-Non-Full-Status-Chunk-NBT-Memory-Leak.patch
Aikar ce270e1412
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b2f1908c SPIGOT-5783: Add helpful info to UnknownDependencyException
e4f46260 SPIGOT-2623: Add EntityEquipment methods to get/set ItemStacks by slot.
529a9a69 SPIGOT-5751: Clarify behaviour of block drop-related API methods

CraftBukkit Changes:
8ea9b138 Remove outdated build delay.
ffc2b251 Revert "#675: Fix redirected CommandNodes sometimes not being properly redirected"
cb701f6b #675: Fix redirected CommandNodes sometimes not being properly redirected
c9d7c16b SPIGOT-2623: Add EntityEquipment methods to get/set ItemStacks by slot.
fad2494a #673: Fix Craftworld#isChunkLoaded
8637ec00 SPIGOT-5751: Made breakNaturally and getDrops returns the correct item if no argument is given

Spigot Changes:
a99063f7 Rebuild patches

Fixes #3602
2020-06-23 04:40:03 -04:00

73 lines
3.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 23 May 2020 01:31:06 -0400
Subject: [PATCH] Fix Non Full Status Chunk NBT Memory Leak
Any full status chunk that was requested for any status less than full
would hold onto their entire nbt tree and every variable in that function.
This was due to use of a lambda that persists on the Chunk object
until that chunk reaches FULL status.
With introduction of no tick, we greatly increased the number of non
full chunks so this was really starting to hurt.
We further improve it by making a copy of the nbt tag with only the memory
it needs, so that we dont have to hold a copy to the entire compound.
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index d752e793f13a9caf5d255293f7ce9d562fd50064..1685237dfd7d6f352c5bab5f65817462de5e6d12 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -157,9 +157,9 @@ public class ChunkRegionLoader {
object2 = protochunkticklist1;
}
- object = new Chunk(worldserver.getMinecraftWorld(), chunkcoordintpair, biomestorage, chunkconverter, (TickList) object1, (TickList) object2, j, achunksection, (chunk) -> {
- loadEntities(nbttagcompound1, chunk);
- });
+ object = new Chunk(worldserver.getMinecraftWorld(), chunkcoordintpair, biomestorage, chunkconverter, (TickList) object1, (TickList) object2, j, achunksection, // Paper start - fix massive nbt memory leak due to lambda. move lambda into a container method to not leak scope. Only clone needed NBT keys.
+ createLoadEntitiesConsumer(new SafeNBTCopy(nbttagcompound1, "TileEntities", "Entities"))
+ );// Paper end
} else {
ProtoChunk protochunk = new ProtoChunk(chunkcoordintpair, chunkconverter, achunksection, protochunkticklist, protochunkticklist1, worldserver); // Paper - Anti-Xray - Add parameter
@@ -265,6 +265,37 @@ public class ChunkRegionLoader {
return new InProgressChunkHolder(protochunk1, tasksToExecuteOnMain); // Paper - Async chunk loading
}
}
+ // Paper start
+
+ /**
+ * This wrapper will error out if any key is accessed that wasn't copied so we can catch it easy on an update
+ */
+ private static class SafeNBTCopy extends NBTTagCompound {
+ private final java.util.Set<String> keys = new java.util.HashSet<String>();
+ public SafeNBTCopy(NBTTagCompound base, String... keys) {
+ for (String key : keys) {
+ this.keys.add(key);
+ this.set(key, base.get(key));
+ }
+ }
+
+ @Override
+ public boolean hasKey(String s) {
+ if (this.keys.contains(s)) {
+ return true;
+ }
+ throw new IllegalStateException("Missing Key " + s + " in SafeNBTCopy");
+ }
+
+ @Override
+ public boolean hasKeyOfType(String s, int i) {
+ return hasKey(s) && super.hasKeyOfType(s, i);
+ }
+ }
+ private static java.util.function.Consumer<Chunk> createLoadEntitiesConsumer(NBTTagCompound nbt) {
+ return (chunk) -> loadEntities(nbt, chunk);
+ }
+ // Paper end
// Paper start - async chunk save for unload
public static final class AsyncSaveData {