Paper/patches/server/0980-Don-t-load-chunks-for-supporting-block-checks.patch
Shane Freeder dadd8b5a7c
Don't allow for supporting block checks to load chunks
I cannot test this due to lack of hardware (took 30 minutes getting paper
updated and loaded into IJ on this machine...), however, this is the easiest
patch for now. Ideally, some form of distance check would probably be added to
improve invalidation of this cache.
2023-07-06 02:55:19 +01:00

20 lines
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 5 Jul 2023 23:11:53 +0100
Subject: [PATCH] Don't load chunks for supporting block checks
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 3ffb92a82e17af467afb18c81accc482a93d6a6f..305b43071aa1cf8feee75fae757bb7734ae33771 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -1369,7 +1369,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
protected BlockPos getOnPos(float offset) {
- if (this.mainSupportingBlockPos.isPresent()) {
+ if (this.mainSupportingBlockPos.isPresent() && this.level().getChunkIfLoadedImmediately(this.mainSupportingBlockPos.get()) != null) { // Paper - ensure no loads
BlockPos blockposition = (BlockPos) this.mainSupportingBlockPos.get();
if (offset <= 1.0E-5F) {