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https://github.com/PaperMC/Paper.git
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b62dfa0bf9
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 39ce5d3a SPIGOT-4399: ItemMeta.equals broken with AttributeModifiers CraftBukkit Changes:1cf8b5dc
SPIGOT-4400: Populators running on existing chunks116cb9a1
SPIGOT-4399: Add attribute modifier equality test5ee1c18a
SPIGOT-4398: Set ASM7_EXPERIMENTAL flag
38 lines
1.7 KiB
Diff
38 lines
1.7 KiB
Diff
From dffcbee647e4d7391d244401c9df2ff96d1a2e1c Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 14:19:19 -0400
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Subject: [PATCH] Undead horse leashing
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default false to match vanilla, but option to allow undead horse types to be leashed.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 898068a817..c2845266e2 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -200,4 +200,9 @@ public class PaperWorldConfig {
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private void nonPlayerEntitiesOnScoreboards() {
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nonPlayerEntitiesOnScoreboards = getBoolean("allow-non-player-entities-on-scoreboards", false);
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}
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+
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+ public boolean allowLeashingUndeadHorse = false;
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+ private void allowLeashingUndeadHorse() {
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+ allowLeashingUndeadHorse = getBoolean("allow-leashing-undead-horse", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityHorseAbstract.java b/src/main/java/net/minecraft/server/EntityHorseAbstract.java
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index 4d4880aa2a..1699ccee50 100644
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--- a/src/main/java/net/minecraft/server/EntityHorseAbstract.java
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+++ b/src/main/java/net/minecraft/server/EntityHorseAbstract.java
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@@ -113,7 +113,7 @@ public abstract class EntityHorseAbstract extends EntityAnimal implements IInven
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}
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public boolean a(EntityHuman entityhuman) {
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- return super.a(entityhuman) && this.getMonsterType() != EnumMonsterType.UNDEAD;
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+ return world.paperConfig.allowLeashingUndeadHorse ? super.a(entityhuman) : super.a(entityhuman) && this.getMonsterType() != EnumMonsterType.UNDEAD; // Paper
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}
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protected void u(float f) {
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--
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2.19.0
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