Paper/patches/server/0385-Remote-Connections-shouldn-t-hold-up-shutdown.patch
Jason Penilla e208af9741 patches
2021-11-30 19:26:33 +01:00

26 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:50:42 -0400
Subject: [PATCH] Remote Connections shouldn't hold up shutdown
Bugs in the connection logic appears to leave stale connections even, preventing shutdown
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 9a2c040c3a513fe51c5fa9c5deaba13a01639f38..049eb5693dc98e1d0ec3bd88c73a41fdb2f59bff 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -431,11 +431,11 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
}
if (this.rconThread != null) {
- this.rconThread.stop();
+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
}
if (this.queryThreadGs4 != null) {
- this.queryThreadGs4.stop();
+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
}
System.exit(0); // CraftBukkit