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502755d55a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c9a46ebf #653: Add World#spawn with randomizeData parameter e49c2e3a Damageable should extend ItemMeta 01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles CraftBukkit Changes: 7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books. 18027d02 #914: Add World#spawn with randomizeData parameter 3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty 8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border 4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API 78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour 15792f0d Rebuild patch c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn a955f15c Fix issues with new ChunkGenerator API a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error Spigot Changes: b166a49b Rebuild patches 3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
68 lines
3.7 KiB
Diff
68 lines
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger | Martin <admin@minidigger.dev>
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Date: Wed, 29 Apr 2020 02:10:32 +0200
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Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
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return new OldCraftChunkData(world);
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}
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+ // Paper start
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+ @Override
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // get empty object
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+ OldCraftChunkData data = (OldCraftChunkData) createChunkData(world);
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+ // do bunch of vanilla shit
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+ net.minecraft.server.level.ServerLevel nmsWorld = ((CraftWorld) world).getHandle();
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+ net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(new net.minecraft.world.level.ChunkPos(x, z), null, nmsWorld, nmsWorld);
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+ List<net.minecraft.world.level.chunk.ChunkAccess> list = new ArrayList<>();
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+ list.add(protoChunk);
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+ net.minecraft.server.level.WorldGenRegion genRegion = new net.minecraft.server.level.WorldGenRegion(nmsWorld, list, net.minecraft.world.level.chunk.ChunkStatus.EMPTY, -1);
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+ // call vanilla generator, one feature after another. Order here is important!
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+ net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator = nmsWorld.getChunkSource().generator;
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+ if (chunkGenerator instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator) {
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+ chunkGenerator = ((org.bukkit.craftbukkit.generator.CustomChunkGenerator) chunkGenerator).delegate;
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+ }
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+ chunkGenerator.createBiomes(nmsWorld.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), protoChunk);
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+ chunkGenerator.fillFromNoise((runnable) -> {}, nmsWorld.structureFeatureManager(), protoChunk);
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+ chunkGenerator.buildSurfaceAndBedrock(genRegion, protoChunk);
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+ // copy over generated sections
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+ data.setRawChunkData(protoChunk.getSections());
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+ // hooray!
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+ return data;
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+ }
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+ // Paper end
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+
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@Override
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public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
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return new CraftBossBar(title, color, style, flags);
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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@@ -0,0 +0,0 @@ import org.bukkit.material.MaterialData;
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public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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private final int minHeight;
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private final int maxHeight;
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- private final LevelChunkSection[] sections;
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+ private LevelChunkSection[] sections;
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private Set<BlockPos> tiles;
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private final Set<BlockPos> lights = new HashSet<>();
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private World world; // Paper - Anti-Xray - Add parameters
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@@ -0,0 +0,0 @@ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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Set<BlockPos> getLights() {
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return this.lights;
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}
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+
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+ // Paper start
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+ public void setRawChunkData(LevelChunkSection[] sections) {
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+ this.sections = sections;
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+ }
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+ // Paper end
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}
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