mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 20:07:41 +01:00
0050f4edf4
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 58c2d3c7 SPIGOT-6771: Help command tab completion does not respect permissions CraftBukkit Changes: fd50041d SPIGOT-6768: Remove upper bound on setFreezeTicks Spigot Changes: 38929296 SPIGOT-6767: Configurable Thunder Chance
370 lines
18 KiB
Diff
370 lines
18 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Sun, 20 Jun 2021 16:19:26 -0700
|
|
Subject: [PATCH] Optimise random block ticking
|
|
|
|
Massive performance improvement for random block ticking.
|
|
The performance increase comes from the fact that the vast
|
|
majority of attempted block ticks (~95% in my testing) fail
|
|
because the randomly selected block is not tickable.
|
|
|
|
Now only tickable blocks are targeted, however this means that
|
|
the maximum number of block ticks occurs per chunk. However,
|
|
not all chunks are going to be targeted. The percent chance
|
|
of a chunk being targeted is based on how many tickable blocks
|
|
are in the chunk.
|
|
This means that while block ticks are spread out less, the
|
|
total number of blocks ticked per world tick remains the same.
|
|
Therefore, the chance of a random tickable block being ticked
|
|
remains the same.
|
|
|
|
diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
|
--- /dev/null
|
|
+++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
|
|
@@ -0,0 +0,0 @@
|
|
+package io.papermc.paper.util.math;
|
|
+
|
|
+import java.util.Random;
|
|
+
|
|
+public final class ThreadUnsafeRandom extends Random {
|
|
+
|
|
+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
|
|
+ private static final long multiplier = 0x5DEECE66DL;
|
|
+ private static final long addend = 0xBL;
|
|
+ private static final long mask = (1L << 48) - 1;
|
|
+
|
|
+ private static long initialScramble(long seed) {
|
|
+ return (seed ^ multiplier) & mask;
|
|
+ }
|
|
+
|
|
+ private long seed;
|
|
+
|
|
+ @Override
|
|
+ public void setSeed(long seed) {
|
|
+ // note: called by Random constructor
|
|
+ this.seed = initialScramble(seed);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected int next(int bits) {
|
|
+ // avoid the expensive CAS logic used by superclass
|
|
+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
|
|
+ }
|
|
+
|
|
+ // Taken from
|
|
+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
|
|
+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
|
|
+ // Original license is public domain
|
|
+ public static int fastRandomBounded(final long randomInteger, final long limit) {
|
|
+ // randomInteger must be [0, pow(2, 32))
|
|
+ // limit must be [0, pow(2, 32))
|
|
+ return (int)((randomInteger * limit) >>> 32);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int nextInt(int bound) {
|
|
+ // yes this breaks random's spec
|
|
+ // however there's nothing that uses this class that relies on it
|
|
+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
entityplayer.stopSleepInBed(false, false);
|
|
});
|
|
}
|
|
+ // Paper start - optimise random block ticking
|
|
+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
|
|
+ private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom();
|
|
+ // Paper end
|
|
|
|
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
|
|
ChunkPos chunkcoordintpair = chunk.getPos();
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
ProfilerFiller gameprofilerfiller = this.getProfiler();
|
|
|
|
gameprofilerfiller.push("thunder");
|
|
- BlockPos blockposition;
|
|
+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
|
|
|
|
if (!this.paperConfig.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder
|
|
- blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
|
|
+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
|
|
if (this.isRainingAt(blockposition)) {
|
|
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
|
|
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * paperConfig.skeleHorseSpawnChance && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
|
|
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
|
|
gameprofilerfiller.popPush("iceandsnow");
|
|
- if (!this.paperConfig.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
|
|
- blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15));
|
|
- BlockPos blockposition1 = blockposition.below();
|
|
+ if (!this.paperConfig.disableIceAndSnow && this.randomTickRandom.nextInt(16) == 0) { // Paper - Disable ice and snow // Paper - optimise random ticking
|
|
+ // Paper start - optimise chunk ticking
|
|
+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
|
|
+ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15) + 1;
|
|
+ int downY = normalY - 1;
|
|
+ blockposition.setY(normalY);
|
|
+ // Paper end
|
|
Biome biomebase = this.getBiome(blockposition);
|
|
|
|
- if (biomebase.shouldFreeze((LevelReader) this, blockposition1)) {
|
|
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
|
|
+ // Paper start - optimise chunk ticking
|
|
+ blockposition.setY(downY);
|
|
+ if (biomebase.shouldFreeze(this, blockposition)) {
|
|
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
|
|
+ // Paper end
|
|
}
|
|
|
|
if (flag) {
|
|
+ blockposition.setY(normalY); // Paper
|
|
if (biomebase.shouldSnow(this, blockposition)) {
|
|
org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
|
|
}
|
|
|
|
- BlockState iblockdata = this.getBlockState(blockposition1);
|
|
+ blockposition.setY(downY); // Paper
|
|
+ BlockState iblockdata = this.getBlockState(blockposition); // Paper
|
|
+ blockposition.setY(normalY); // Paper
|
|
Biome.Precipitation biomebase_precipitation = this.getBiome(blockposition).getPrecipitation();
|
|
|
|
- if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.isColdEnoughToSnow(blockposition1)) {
|
|
+ blockposition.setY(downY); // Paper
|
|
+ if (biomebase_precipitation == Biome.Precipitation.RAIN && biomebase.isColdEnoughToSnow(blockposition)) { // Paper
|
|
biomebase_precipitation = Biome.Precipitation.SNOW;
|
|
}
|
|
|
|
- iblockdata.getBlock().handlePrecipitation(iblockdata, (Level) this, blockposition1, biomebase_precipitation);
|
|
+ iblockdata.getBlock().handlePrecipitation(iblockdata, (Level) this, blockposition, biomebase_precipitation); // Paper
|
|
}
|
|
}
|
|
|
|
- gameprofilerfiller.popPush("tickBlocks");
|
|
+ // Paper start - optimise random block ticking
|
|
+ gameprofilerfiller.popPush("randomTick");
|
|
timings.chunkTicksBlocks.startTiming(); // Paper
|
|
if (randomTickSpeed > 0) {
|
|
- LevelChunkSection[] achunksection = chunk.getSections();
|
|
- int l = achunksection.length;
|
|
-
|
|
- for (int i1 = 0; i1 < l; ++i1) {
|
|
- LevelChunkSection chunksection = achunksection[i1];
|
|
-
|
|
- if (chunksection != LevelChunk.EMPTY_SECTION && chunksection.isRandomlyTicking()) {
|
|
- int j1 = chunksection.bottomBlockY();
|
|
-
|
|
- for (int k1 = 0; k1 < randomTickSpeed; ++k1) {
|
|
- BlockPos blockposition2 = this.getBlockRandomPos(j, j1, k, 15);
|
|
-
|
|
- gameprofilerfiller.push("randomTick");
|
|
- BlockState iblockdata1 = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - j1, blockposition2.getZ() - k);
|
|
+ LevelChunkSection[] sections = chunk.getSections();
|
|
+ int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
|
|
+ for (int sectionIndex = 0; sectionIndex < sections.length; ++sectionIndex) {
|
|
+ LevelChunkSection section = sections[sectionIndex];
|
|
+ if (section == null || section.tickingList.size() == 0) {
|
|
+ continue;
|
|
+ }
|
|
|
|
- if (iblockdata1.isRandomlyTicking()) {
|
|
- iblockdata1.randomTick(this, blockposition2, this.random);
|
|
- }
|
|
+ int yPos = (sectionIndex + minSection) << 4;
|
|
+ for (int a = 0; a < randomTickSpeed; ++a) {
|
|
+ int tickingBlocks = section.tickingList.size();
|
|
+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
|
|
+ if (index >= tickingBlocks) {
|
|
+ continue;
|
|
+ }
|
|
|
|
- FluidState fluid = iblockdata1.getFluidState();
|
|
+ long raw = section.tickingList.getRaw(index);
|
|
+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
|
|
+ int randomX = location & 15;
|
|
+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
|
|
+ int randomZ = (location >>> 4) & 15;
|
|
|
|
- if (fluid.isRandomlyTicking()) {
|
|
- fluid.randomTick(this, blockposition2, this.random);
|
|
- }
|
|
+ BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
|
|
+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
|
|
|
|
- gameprofilerfiller.pop();
|
|
- }
|
|
+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
|
|
+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock).
|
|
+ // TODO CHECK ON UPDATE
|
|
}
|
|
}
|
|
}
|
|
-
|
|
+ // Paper end - optimise random block ticking
|
|
timings.chunkTicksBlocks.stopTiming(); // Paper
|
|
gameprofilerfiller.pop();
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/util/BitStorage.java
|
|
+++ b/src/main/java/net/minecraft/util/BitStorage.java
|
|
@@ -0,0 +0,0 @@ public class BitStorage {
|
|
}
|
|
|
|
}
|
|
+
|
|
+ // Paper start
|
|
+ public final void forEach(DataBitConsumer consumer) {
|
|
+ int i = 0;
|
|
+ long[] along = this.data;
|
|
+ int j = along.length;
|
|
+
|
|
+ for (int k = 0; k < j; ++k) {
|
|
+ long l = along[k];
|
|
+
|
|
+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
|
|
+ consumer.accept(i, (int) (l & this.mask));
|
|
+ l >>= this.bits;
|
|
+ ++i;
|
|
+ if (i >= this.size) {
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @FunctionalInterface
|
|
+ public static interface DataBitConsumer {
|
|
+
|
|
+ void accept(int location, int data);
|
|
+
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
|
|
@@ -0,0 +0,0 @@ public class Turtle extends Animal {
|
|
}
|
|
|
|
public void setHomePos(BlockPos pos) {
|
|
- this.entityData.set(Turtle.HOME_POS, pos);
|
|
+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
|
|
}
|
|
|
|
public BlockPos getHomePos() {
|
|
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Level.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
|
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
public abstract TagContainer getTagManager();
|
|
|
|
public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
|
|
+ // Paper start - allow use of mutable pos
|
|
+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
|
|
+ this.getRandomBlockPosition(x, y, z, l, ret);
|
|
+ return ret.immutable();
|
|
+ }
|
|
+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) {
|
|
+ // Paper end
|
|
this.randValue = this.randValue * 3 + 1013904223;
|
|
int i1 = this.randValue >> 2;
|
|
|
|
- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
|
|
+ out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call
|
|
+ return out; // Paper
|
|
}
|
|
|
|
public boolean noSave() {
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
|
|
@@ -0,0 +0,0 @@ public class LevelChunkSection {
|
|
private short tickingBlockCount;
|
|
private short tickingFluidCount;
|
|
public final PalettedContainer<BlockState> states; // Paper - package-private // Paper - public
|
|
+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
|
|
|
|
// Paper start - Anti-Xray - Add parameters
|
|
@Deprecated public LevelChunkSection(int yOffset) { this(yOffset, null, null, true); } // Notice for updates: Please make sure this constructor isn't used anywhere
|
|
@@ -0,0 +0,0 @@ public class LevelChunkSection {
|
|
--this.nonEmptyBlockCount;
|
|
if (blockState.isRandomlyTicking()) {
|
|
--this.tickingBlockCount;
|
|
+ // Paper start
|
|
+ this.tickingList.remove(x, y, z);
|
|
+ // Paper end
|
|
}
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class LevelChunkSection {
|
|
++this.nonEmptyBlockCount;
|
|
if (state.isRandomlyTicking()) {
|
|
++this.tickingBlockCount;
|
|
+ // Paper start
|
|
+ this.tickingList.add(x, y, z, state);
|
|
+ // Paper end
|
|
}
|
|
}
|
|
|
|
@@ -0,0 +0,0 @@ public class LevelChunkSection {
|
|
}
|
|
|
|
public void recalcBlockCounts() {
|
|
+ // Paper start
|
|
+ this.tickingList.clear();
|
|
+ // Paper end
|
|
this.nonEmptyBlockCount = 0;
|
|
this.tickingBlockCount = 0;
|
|
this.tickingFluidCount = 0;
|
|
- this.states.count((state, count) -> {
|
|
+ this.states.forEachLocation((state, location) -> { // Paper
|
|
FluidState fluidState = state.getFluidState();
|
|
if (!state.isAir()) {
|
|
- this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + count);
|
|
+ this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + 1); // Paper
|
|
if (state.isRandomlyTicking()) {
|
|
- this.tickingBlockCount = (short)(this.tickingBlockCount + count);
|
|
+ // Paper start
|
|
+ this.tickingBlockCount = (short)(this.tickingBlockCount + 1);
|
|
+ this.tickingList.add(location, state);
|
|
+ // Paper end
|
|
}
|
|
}
|
|
|
|
if (!fluidState.isEmpty()) {
|
|
- this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + count);
|
|
+ this.nonEmptyBlockCount = (short)(this.nonEmptyBlockCount + 1); // Paper
|
|
if (fluidState.isRandomlyTicking()) {
|
|
- this.tickingFluidCount = (short)(this.tickingFluidCount + count);
|
|
+ this.tickingFluidCount = (short)(this.tickingFluidCount + 1); // Paper
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
|
|
@@ -0,0 +0,0 @@ public class PalettedContainer<T> implements PaletteResize<T> {
|
|
public interface CountConsumer<T> {
|
|
void accept(T object, int count);
|
|
}
|
|
+
|
|
+ // Paper start
|
|
+ public void forEachLocation(PalettedContainer.CountConsumer<T> datapaletteblock_a) {
|
|
+ this.storage.forEach((int location, int data) -> {
|
|
+ datapaletteblock_a.accept(this.palette.valueFor(data), location);
|
|
+ });
|
|
+ }
|
|
+ // Paper end
|
|
}
|