mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-15 23:25:37 +01:00
20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
69 lines
3.9 KiB
Diff
69 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Thu, 11 Mar 2021 03:03:32 -0800
|
|
Subject: [PATCH] Do not run close logic for inventories on chunk unload
|
|
|
|
Still call the event and change the active container though. We
|
|
want to avoid close logic because it's possible to load the
|
|
chunk through it. This should also be OK from a leak prevention/
|
|
state desync POV because the TE is getting unloaded anyways.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index e875ae882652b7c2c8cc85fade6ecfa2327eaf64..3df252848b7d3420fdc65e255fe842fc578f0638 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -1415,9 +1415,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
// Spigot Start
|
|
for (net.minecraft.world.level.block.entity.BlockEntity tileentity : chunk.getBlockEntities().values()) {
|
|
if (tileentity instanceof net.minecraft.world.Container) {
|
|
+ // Paper start - this area looks like it can load chunks, change the behavior
|
|
+ // chests for example can apply physics to the world
|
|
+ // so instead we just change the active container and call the event
|
|
for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((net.minecraft.world.Container) tileentity).getViewers())) {
|
|
- h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
|
|
+ ((org.bukkit.craftbukkit.entity.CraftHumanEntity)h).getHandle().closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
|
|
}
|
|
+ // Paper end
|
|
}
|
|
}
|
|
// Spigot End
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 5f9ca49dc90b20883b52948318125e4d510b485f..0007cf65767e304e27588bf2133579c5e06cc54a 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -1597,6 +1597,18 @@ public class ServerPlayer extends Player {
|
|
this.connection.send(new ClientboundContainerClosePacket(this.containerMenu.containerId));
|
|
this.doCloseContainer();
|
|
}
|
|
+ // Paper start - special close for unloaded inventory
|
|
+ @Override
|
|
+ public void closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
|
|
+ // copied from above
|
|
+ CraftEventFactory.handleInventoryCloseEvent(this, reason); // CraftBukkit
|
|
+ // Paper end
|
|
+ // copied from below
|
|
+ this.connection.send(new ClientboundContainerClosePacket(this.containerMenu.containerId));
|
|
+ this.containerMenu = this.inventoryMenu;
|
|
+ // do not run close logic
|
|
+ }
|
|
+ // Paper end - special close for unloaded inventory
|
|
|
|
@Override
|
|
public void doCloseContainer() {
|
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
index 95019b6ba1bc3bff42e15e5bed4ca7c5d109f1be..d7ef9c267a0cf496ac08ce568cb7649e09d5fcd6 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
@@ -499,6 +499,11 @@ public abstract class Player extends LivingEntity {
|
|
this.containerMenu = this.inventoryMenu;
|
|
}
|
|
// Paper end
|
|
+ // Paper start - special close for unloaded inventory
|
|
+ public void closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
|
|
+ this.containerMenu = this.inventoryMenu;
|
|
+ }
|
|
+ // Paper end - special close for unloaded inventory
|
|
|
|
public void closeContainer() {
|
|
this.containerMenu = this.inventoryMenu;
|