Paper/patches/server/Fix-unplaced-block-states-after-new-chunk-gen-API.patch
Shane Freeder 26639f1397 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9590b610 SPIGOT-6749: Library Loader does not correctly isolate dependencies

CraftBukkit Changes:
11c9299f #940: Fixed a NPE during CraftBlockEntityState#update.
960f3109 #937: Fixes related to unplaced BlockStates and the recent world generation changes.
4faf479e SPIGOT-6754: We ignore any still present TileEntity now when we create a BlockState for a block of type AIR.
a72d5404 SPIGOT-6754: Temporarily restore previous behaviour for tile entities with removed blocks

Spigot Changes:
dc75aca8 Remove redundant 'Log null TileEntity Owner' patch
2021-10-15 12:43:19 +01:00

31 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 7 Oct 2021 20:49:13 -0700
Subject: [PATCH] Fix unplaced block states after new chunk gen API
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java
@@ -0,0 +0,0 @@ public class CraftBeehive extends CraftBlockEntityState<BeehiveBlockEntity> impl
List<Bee> bees = new ArrayList<>();
if (isPlaced()) {
+ Preconditions.checkState(getWorldHandle() instanceof net.minecraft.world.level.Level, "Can't release entities during world generation"); // Paper - don't fail if block isnt placed, this method did not use to fail
BeehiveBlockEntity beehive = ((BeehiveBlockEntity) this.getTileEntityFromWorld());
for (Entity bee : beehive.releaseBees(this.getHandle(), BeeReleaseStatus.BEE_RELEASED, true)) {
bees.add((Bee) bee.getBukkitEntity());
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java b/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java
@@ -0,0 +0,0 @@ public class CraftChest extends CraftLootable<ChestBlockEntity> implements Chest
if (!isPlaced() || isWorldGeneration()) {
return inventory;
}
+ Preconditions.checkState(getWorldHandle() instanceof net.minecraft.world.level.Level, "Can't get inventory during world generation, use getBlockInventory() instead"); // Paper - move after placed check
// The logic here is basically identical to the logic in BlockChest.interact
CraftWorld world = (CraftWorld) this.getWorld();