mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-14 14:45:40 +01:00
137 lines
7.3 KiB
Diff
137 lines
7.3 KiB
Diff
--- a/net/minecraft/server/Container.java
|
|
+++ b/net/minecraft/server/Container.java
|
|
@@ -7,6 +7,17 @@
|
|
import java.util.Set;
|
|
import javax.annotation.Nullable;
|
|
|
|
+// CraftBukkit start
|
|
+import java.util.HashMap;
|
|
+import java.util.Map;
|
|
+import org.bukkit.craftbukkit.inventory.CraftInventory;
|
|
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
|
+import org.bukkit.event.Event.Result;
|
|
+import org.bukkit.event.inventory.InventoryDragEvent;
|
|
+import org.bukkit.event.inventory.InventoryType;
|
|
+import org.bukkit.inventory.InventoryView;
|
|
+// CraftBukkit end
|
|
+
|
|
public abstract class Container {
|
|
|
|
public NonNullList<ItemStack> items = NonNullList.a();
|
|
@@ -18,6 +29,18 @@
|
|
protected List<ICrafting> listeners = Lists.newArrayList();
|
|
private final Set<EntityHuman> i = Sets.newHashSet();
|
|
|
|
+ // CraftBukkit start
|
|
+ public boolean checkReachable = true;
|
|
+ public abstract InventoryView getBukkitView();
|
|
+ public void transferTo(Container other, org.bukkit.craftbukkit.entity.CraftHumanEntity player) {
|
|
+ InventoryView source = this.getBukkitView(), destination = other.getBukkitView();
|
|
+ ((CraftInventory) source.getTopInventory()).getInventory().onClose(player);
|
|
+ ((CraftInventory) source.getBottomInventory()).getInventory().onClose(player);
|
|
+ ((CraftInventory) destination.getTopInventory()).getInventory().onOpen(player);
|
|
+ ((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player);
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+
|
|
public Container() {}
|
|
|
|
protected Slot a(Slot slot) {
|
|
@@ -128,6 +151,7 @@
|
|
l = playerinventory.getCarried().getCount();
|
|
Iterator iterator = this.h.iterator();
|
|
|
|
+ Map<Integer, ItemStack> draggedSlots = new HashMap<Integer, ItemStack>(); // CraftBukkit - Store slots from drag in map (raw slot id -> new stack)
|
|
while (iterator.hasNext()) {
|
|
Slot slot1 = (Slot) iterator.next();
|
|
ItemStack itemstack3 = playerinventory.getCarried();
|
|
@@ -143,12 +167,48 @@
|
|
}
|
|
|
|
l -= itemstack4.getCount() - j1;
|
|
- slot1.set(itemstack4);
|
|
+ // slot1.set(itemstack4);
|
|
+ draggedSlots.put(slot1.rawSlotIndex, itemstack4); // CraftBukkit - Put in map instead of setting
|
|
}
|
|
}
|
|
|
|
- itemstack2.setCount(l);
|
|
- playerinventory.setCarried(itemstack2);
|
|
+ // CraftBukkit start - InventoryDragEvent
|
|
+ InventoryView view = getBukkitView();
|
|
+ org.bukkit.inventory.ItemStack newcursor = CraftItemStack.asCraftMirror(itemstack2);
|
|
+ newcursor.setAmount(l);
|
|
+ Map<Integer, org.bukkit.inventory.ItemStack> eventmap = new HashMap<Integer, org.bukkit.inventory.ItemStack>();
|
|
+ for (Map.Entry<Integer, ItemStack> ditem : draggedSlots.entrySet()) {
|
|
+ eventmap.put(ditem.getKey(), CraftItemStack.asBukkitCopy(ditem.getValue()));
|
|
+ }
|
|
+
|
|
+ // It's essential that we set the cursor to the new value here to prevent item duplication if a plugin closes the inventory.
|
|
+ ItemStack oldCursor = playerinventory.getCarried();
|
|
+ playerinventory.setCarried(CraftItemStack.asNMSCopy(newcursor));
|
|
+
|
|
+ InventoryDragEvent event = new InventoryDragEvent(view, (newcursor.getType() != org.bukkit.Material.AIR ? newcursor : null), CraftItemStack.asBukkitCopy(oldCursor), this.dragType == 1, eventmap);
|
|
+ entityhuman.world.getServer().getPluginManager().callEvent(event);
|
|
+
|
|
+ // Whether or not a change was made to the inventory that requires an update.
|
|
+ boolean needsUpdate = event.getResult() != Result.DEFAULT;
|
|
+
|
|
+ if (event.getResult() != Result.DENY) {
|
|
+ for (Map.Entry<Integer, ItemStack> dslot : draggedSlots.entrySet()) {
|
|
+ view.setItem(dslot.getKey(), CraftItemStack.asBukkitCopy(dslot.getValue()));
|
|
+ }
|
|
+ // The only time the carried item will be set to null is if the inventory is closed by the server.
|
|
+ // If the inventory is closed by the server, then the cursor items are dropped. This is why we change the cursor early.
|
|
+ if (playerinventory.getCarried() != null) {
|
|
+ playerinventory.setCarried(CraftItemStack.asNMSCopy(event.getCursor()));
|
|
+ needsUpdate = true;
|
|
+ }
|
|
+ } else {
|
|
+ playerinventory.setCarried(oldCursor);
|
|
+ }
|
|
+
|
|
+ if (needsUpdate && entityhuman instanceof EntityPlayer) {
|
|
+ ((EntityPlayer) entityhuman).updateInventory(this);
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|
|
|
|
this.c();
|
|
@@ -165,8 +225,11 @@
|
|
if (i == -999) {
|
|
if (!playerinventory.getCarried().isEmpty()) {
|
|
if (j == 0) {
|
|
- entityhuman.drop(playerinventory.getCarried(), true);
|
|
+ // CraftBukkit start
|
|
+ ItemStack carried = playerinventory.getCarried();
|
|
playerinventory.setCarried(ItemStack.a);
|
|
+ entityhuman.drop(carried, true);
|
|
+ // CraftBukkit start
|
|
}
|
|
|
|
if (j == 1) {
|
|
@@ -254,6 +317,15 @@
|
|
}
|
|
|
|
slot2.f();
|
|
+ // CraftBukkit start - Make sure the client has the right slot contents
|
|
+ if (entityhuman instanceof EntityPlayer && slot2.getMaxStackSize() != 64) {
|
|
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, slot2.rawSlotIndex, slot2.getItem()));
|
|
+ // Updating a crafting inventory makes the client reset the result slot, have to send it again
|
|
+ if (this.getBukkitView().getType() == InventoryType.WORKBENCH || this.getBukkitView().getType() == InventoryType.CRAFTING) {
|
|
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, 0, this.getSlot(0).getItem()));
|
|
+ }
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
} else if (inventoryclicktype == InventoryClickType.SWAP && j >= 0 && j < 9) {
|
|
@@ -567,6 +639,7 @@
|
|
if (inventorycraftresult.a(world, entityplayer, irecipe) && irecipe != null) {
|
|
itemstack = irecipe.craftItem(iinventory);
|
|
}
|
|
+ itemstack = org.bukkit.craftbukkit.event.CraftEventFactory.callPreCraftEvent(iinventory, inventorycraftresult, itemstack, getBukkitView(), false); // CraftBukkit
|
|
|
|
inventorycraftresult.setItem(0, itemstack);
|
|
entityplayer.playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, 0, itemstack));
|