mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-29 12:27:59 +01:00
da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
69 lines
4.1 KiB
Diff
69 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Thu, 11 Mar 2021 03:03:32 -0800
|
|
Subject: [PATCH] Do not run close logic for inventories on chunk unload
|
|
|
|
Still call the event and change the active container though. We
|
|
want to avoid close logic because it's possible to load the
|
|
chunk through it. This should also be OK from a leak prevention/
|
|
state desync POV because the TE is getting unloaded anyways.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 50d4bd6223eb92c640a61ee61af862e794fbb519..a870349f1de975e46fe831ff32394d6dd80d388b 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -1244,9 +1244,13 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
|
|
// Spigot Start
|
|
for (net.minecraft.world.level.block.entity.BlockEntity tileentity : chunk.getBlockEntities().values()) {
|
|
if (tileentity instanceof net.minecraft.world.Container) {
|
|
+ // Paper start - this area looks like it can load chunks, change the behavior
|
|
+ // chests for example can apply physics to the world
|
|
+ // so instead we just change the active container and call the event
|
|
for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((net.minecraft.world.Container) tileentity).getViewers())) {
|
|
- h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper - Inventory close reason
|
|
+ ((org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper - Inventory close reason
|
|
}
|
|
+ // Paper end - this area looks like it can load chunks, change the behavior
|
|
}
|
|
}
|
|
// Spigot End
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 0cd75ffc8952baacb391ea8ee67fd1e8d0a42264..430a7269852c8f03542382aafad989977be96197 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -1983,6 +1983,18 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
|
|
this.connection.send(new ClientboundContainerClosePacket(this.containerMenu.containerId));
|
|
this.doCloseContainer();
|
|
}
|
|
+ // Paper start - special close for unloaded inventory
|
|
+ @Override
|
|
+ public void closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
|
|
+ // copied from above
|
|
+ CraftEventFactory.handleInventoryCloseEvent(this, reason); // CraftBukkit
|
|
+ // Paper end
|
|
+ // copied from below
|
|
+ this.connection.send(new ClientboundContainerClosePacket(this.containerMenu.containerId));
|
|
+ this.containerMenu = this.inventoryMenu;
|
|
+ // do not run close logic
|
|
+ }
|
|
+ // Paper end - special close for unloaded inventory
|
|
|
|
@Override
|
|
public void doCloseContainer() {
|
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
index 68a6b1508ce4544fe8b18746d440944d41a2fe5b..b8edbd23d547d7189ec64c5d3a8cd1d51859ce23 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
@@ -544,6 +544,11 @@ public abstract class Player extends LivingEntity {
|
|
this.containerMenu = this.inventoryMenu;
|
|
}
|
|
// Paper end - Inventory close reason
|
|
+ // Paper start - special close for unloaded inventory
|
|
+ public void closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
|
|
+ this.containerMenu = this.inventoryMenu;
|
|
+ }
|
|
+ // Paper end - special close for unloaded inventory
|
|
|
|
public void closeContainer() {
|
|
this.containerMenu = this.inventoryMenu;
|