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52a05907c7
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 97c59261 PR-1073: Make Biome an interface a38581aa Fix further javadoc errors 8271c490 Fix javadoc error 8a9ecf29 PR-1072: Fix bad naming for Vault State methods 6dd58108 PR-1071: Make Fluid an interface and add missing entry ed2cdfc3 PR-1070: Make Attribute an interface and align names with the new minecraft ones 63472efb PR-1069: Add missing winter drop experimental annotation to pale boats CraftBukkit Changes: 7235ad7b0 PR-1501: Make Biome an interface 602904003 PR-1500: Rename implementation for Vault State methods 75f26f79f PR-1499: Make Fluid an interface and add missing entry 4cfd87adc PR-1498: Make Attribute an interface and align names with the new minecraft ones 6bb0db5cb SPIGOT-7928: ExactChoice acts as MaterialChoice 3eaf3a13c SPIGOT-7929: Error when setting EquippableComponent abbf57bac SPIGOT-7930: Fix spawning entities with SummonEntityEffect 92d6ab6cf PR-1497: Move boat field rename entries to below key renaming, so that keys are also renamed abfe292aa PR-1496: Use correct Fluid class on Tags type check c7aab7fa7 SPIGOT-7923: Fix Dispenser logic to avoid firing empty projectiles
57 lines
1.9 KiB
Diff
57 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: dawon <dawon@dawon.eu>
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Date: Wed, 19 Oct 2022 23:36:42 +0200
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Subject: [PATCH] Add Sneaking API for Entities
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index 9f4498a955279b8b5c418609801fd09444a1efb5..6dcaf7e9bc9afb708ab569e82f27c87833450ff1 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -823,6 +823,25 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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@NotNull
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Pose getPose();
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+ // Paper start
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+ /**
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+ * Returns if the entity is in sneak mode
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+ *
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+ * @return true if the entity is in sneak mode
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+ */
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+ boolean isSneaking();
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+
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+ /**
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+ * Sets the sneak mode the entity.
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+ * <p>
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+ * Note: For most Entities this does not update Entity's pose
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+ * and just makes its name tag less visible.
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+ *
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+ * @param sneak true if the entity should be sneaking
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+ */
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+ void setSneaking(boolean sneak);
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+ // Paper end
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+
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/**
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* Get the category of spawn to which this entity belongs.
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*
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 17d69b6808e581dd69f93d7cb646ca43608b40df..9faabe1dcfd69d8dfbefab98f23d8f0b6700e9b2 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -475,6 +475,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*
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* @return true if player is in sneak mode
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*/
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+ @Override // Paper
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public boolean isSneaking();
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/**
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@@ -482,6 +483,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*
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* @param sneak true if player should appear sneaking
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*/
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+ @Override // Paper
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public void setSneaking(boolean sneak);
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/**
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