Paper/Spigot-Server-Patches/0098-Option-to-use-vanilla-per-world-scoreboard-coloring-.patch
Shane Freeder f4e3b4e439
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5b680f0b Note maximum objective score length in documentation

CraftBukkit Changes:
5932f8a7 Load default world spawn areas in consistent order
3a5dc78f Fix confusing migration message appearing on fresh server
516a408f Remove redundant CraftBukkit change for secondary world data
73a2c749 Process conversation input on the main thread.
100c3f07 Cap Objective Score Length
6e842759 Cross World Entity Teleportation
7deba1c6 Check for blank OfflinePlayer Names
f2746a5e Descriptive kick reasons instead of Nope!
b0212308 Cap Channel Registrations
a610dcd8 Identify CraftScheduler threads with useful names

Spigot Changes:
19c3c5a5 Rebuild patches
2019-01-06 17:15:21 +00:00

66 lines
3.7 KiB
Diff

From 302be0291f7c03f6d2c9749946213c3d9c9a2685 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 6 Apr 2016 01:04:23 -0500
Subject: [PATCH] Option to use vanilla per-world scoreboard coloring on names
This change is basically a bandaid to fix CB's complete and utter lack
of support for vanilla scoreboard name modifications.
In the future, finding a way to merge the vanilla expectations in with
bukkit's concept of a display name would be preferable. There was a PR
for this on CB at one point but I can't find it. We may need to do this
ourselves at some point in the future.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 276dd98fd..973ea8bca 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -255,4 +255,9 @@ public class PaperWorldConfig {
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
}
+
+ public boolean useVanillaScoreboardColoring;
+ private void useVanillaScoreboardColoring() {
+ useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 44474a7d6..97e39050a 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1626,7 +1626,16 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
return;
}
- s = String.format(event.getFormat(), event.getPlayer().getDisplayName(), event.getMessage());
+ // Paper Start - (Meh) Support for vanilla world scoreboard name coloring
+ String displayName = event.getPlayer().getDisplayName();
+ if (this.player.getWorld().paperConfig.useVanillaScoreboardColoring) {
+ IChatBaseComponent nameFromTeam = ScoreboardTeam.a(this.player.getScoreboardTeam(),((CraftPlayer) player).getHandle().getDisplayName());
+ // Explicitly add a RESET here, vanilla uses components for this now...
+ displayName = CraftChatMessage.fromComponent(nameFromTeam, EnumChatFormat.WHITE) + org.bukkit.ChatColor.RESET;
+ }
+
+ s = String.format(event.getFormat(), displayName, event.getMessage());
+ // Paper end
minecraftServer.console.sendMessage(s);
if (((LazyPlayerSet) event.getRecipients()).isLazy()) {
for (Object recipient : minecraftServer.getPlayerList().players) {
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 6e62ea90d..523694899 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -176,7 +176,7 @@ public abstract class PlayerList {
}
chatmessage.a(EnumChatFormat.YELLOW);
- this.onPlayerJoin(entityplayer, CraftChatMessage.fromComponent(chatmessage));
+ this.onPlayerJoin(entityplayer, CraftChatMessage.fromComponent(chatmessage, EnumChatFormat.WHITE)); // Paper
// CraftBukkit end
worldserver = server.getWorldServer(entityplayer.dimension); // CraftBukkit - Update in case join event changed it
playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
--
2.20.1