Paper/Spigot-Server-Patches/0388-Reset-players-airTicks-on-respawn.patch
Shane Freeder 2828dd1c67 Revert "Don't update snapshot blockstates" (Fixes #1882)
CraftBukkit already checks that we're not trying to copy data
back to the same snapshot, reverting this fixes the ability to
properly update non-snapshot blockstates
2019-03-07 17:21:02 +00:00

35 lines
1.3 KiB
Diff

From 0ade622d8c60ba099948cf9ea1342b0a4377ac10 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 2f27af7f6..e448f0893 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2348,7 +2348,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
- public int bf() {
+ public int getMaxAirTicks() { return bf(); } public int bf() { // Paper - OBF HELPER
return 300;
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 5757e1288..005bcaac1 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1627,6 +1627,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
this.setHealth(this.getMaxHealth());
+ this.setAirTicks(this.getMaxAirTicks()); // Paper
this.fireTicks = 0;
this.fallDistance = 0;
this.foodData = new FoodMetaData(this);
--
2.21.0