Paper/Spigot-Server-Patches/0411-Fix-PlayerEditBookEvent.patch
Shane Freeder 2828dd1c67 Revert "Don't update snapshot blockstates" (Fixes #1882)
CraftBukkit already checks that we're not trying to copy data
back to the same snapshot, reverting this fixes the ability to
properly update non-snapshot blockstates
2019-03-07 17:21:02 +00:00

36 lines
2.0 KiB
Diff

From b5421b0be23fc686596e60936435d80f504e70fb Mon Sep 17 00:00:00 2001
From: Michael Himing <mhiming@gmail.com>
Date: Sun, 16 Dec 2018 13:07:33 +1100
Subject: [PATCH] Fix PlayerEditBookEvent
- Updating book writing (not signing) mutated the original item, making
it impossible to properly cancel the event or modify the book meta
- When the event was cancelled, the client's book would keep the
cancelled writing
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 391ecc9db..04344a371 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -823,10 +823,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
this.player.setSlot(enumitemslot, CraftEventFactory.handleEditBookEvent(player, enumitemslot, itemstack1, itemstack2)); // CraftBukkit
} else {
- ItemStack old = itemstack1.cloneItemStack(); // CraftBukkit
- itemstack1.a("pages", (NBTBase) itemstack.getTag().getList("pages", 8));
- CraftEventFactory.handleEditBookEvent(player, enumitemslot, old, itemstack1); // CraftBukkit
+ // Paper start - dont mutate players current item, set it from the event
+ ItemStack newBook = itemstack1.cloneItemStack();
+ newBook.getOrCreateTagAndSet("pages", (NBTBase) itemstack.getTag().getList("pages", 8));
+ this.player.setSlot(enumitemslot, CraftEventFactory.handleEditBookEvent(player, enumitemslot, itemstack1, newBook));
+ // Paper end
}
+ player.getBukkitEntity().updateInventory(); // Paper - fix client desync when event is cancelled
}
}
--
2.21.0