Paper/patches/server/0961-Fix-helmet-damage-reduction-inconsistencies.patch
2024-09-08 22:12:36 +02:00

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1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Sat, 27 Apr 2024 21:51:58 +0200
Subject: [PATCH] Fix helmet damage reduction inconsistencies
Affect the falling stalactite damage type where the
reduction is not applied like in Vanilla
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 9f66fd2f248f0f63c729eb7bb902a5786dfa2cbd..77ef27f9254235180a8596c6c8c4af750dc759d1 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -1228,7 +1228,7 @@ public class CraftEventFactory {
modifiers.put(DamageModifier.FREEZING, freezingModifier);
modifierFunctions.put(DamageModifier.FREEZING, freezing);
}
- if (source.is(DamageTypes.FALLING_BLOCK) || source.is(DamageTypes.FALLING_ANVIL)) {
+ if (source.is(DamageTypeTags.DAMAGES_HELMET)) { // Paper
modifiers.put(DamageModifier.HARD_HAT, hardHatModifier);
modifierFunctions.put(DamageModifier.HARD_HAT, hardHat);
}