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Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
181 lines
8.8 KiB
Diff
181 lines
8.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 6 Apr 2020 04:20:44 -0700
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Subject: [PATCH] Execute chunk tasks mid-tick
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This will help the server load chunks if tick times are high.
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diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
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index 4d861f9a58f8ea238471af22f387854d855b1801..efbf77024d235d8af9f7efc938c17afd76a51b0c 100644
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--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
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+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
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@@ -47,6 +47,8 @@ public final class MinecraftTimings {
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public static final Timing antiXrayUpdateTimer = Timings.ofSafe("anti-xray - update");
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public static final Timing antiXrayObfuscateTimer = Timings.ofSafe("anti-xray - obfuscate");
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+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
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+
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private static final Map<Class<?>, String> taskNameCache = new MapMaker().weakKeys().makeMap();
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private MinecraftTimings() {}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index b800249823e413933a5d469e431a003f977f59e7..d8fa1cb0b340f97debceb7e5b90051d29448fc58 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1305,6 +1305,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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private boolean pollTaskInternal() {
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if (super.pollTask()) {
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+ this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
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return true;
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} else {
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if (this.haveTime()) {
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@@ -2708,4 +2709,74 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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// Paper end
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+
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+ // Paper start - execute chunk tasks mid tick
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+ static final long CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME = 25L * 1000L; // 25us
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+ static final long MAX_CHUNK_EXEC_TIME = 1000L; // 1us
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+
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+ static final long TASK_EXECUTION_FAILURE_BACKOFF = 5L * 1000L; // 5us
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+
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+ private static long lastMidTickExecute;
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+ private static long lastMidTickExecuteFailure;
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+
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+ private boolean tickMidTickTasks() {
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+ // give all worlds a fair chance at by targetting them all.
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+ // if we execute too many tasks, that's fine - we have logic to correctly handle overuse of allocated time.
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+ boolean executed = false;
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+ for (ServerLevel world : this.getAllLevels()) {
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+ long currTime = System.nanoTime();
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+ if (currTime - world.lastMidTickExecuteFailure <= TASK_EXECUTION_FAILURE_BACKOFF) {
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+ continue;
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+ }
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+ if (!world.getChunkSource().pollTask()) {
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+ // we need to back off if this fails
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+ world.lastMidTickExecuteFailure = currTime;
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+ } else {
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+ executed = true;
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+ }
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+ }
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+
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+ return executed;
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+ }
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+
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+ public final void executeMidTickTasks() {
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+ org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
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+ long startTime = System.nanoTime();
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+ if ((startTime - lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) {
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+ // it's shown to be bad to constantly hit the queue (chunk loads slow to a crawl), even if no tasks are executed.
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+ // so, backoff to prevent this
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+ return;
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+ }
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+
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+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming();
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+ try {
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+ for (;;) {
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+ boolean moreTasks = this.tickMidTickTasks();
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+ long currTime = System.nanoTime();
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+ long diff = currTime - startTime;
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+
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+ if (!moreTasks || diff >= MAX_CHUNK_EXEC_TIME) {
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+ if (!moreTasks) {
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+ lastMidTickExecuteFailure = currTime;
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+ }
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+
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+ // note: negative values reduce the time
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+ long overuse = diff - MAX_CHUNK_EXEC_TIME;
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+ if (overuse >= (10L * 1000L * 1000L)) { // 10ms
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+ // make sure something like a GC or dumb plugin doesn't screw us over...
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+ overuse = 10L * 1000L * 1000L; // 10ms
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+ }
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+
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+ double overuseCount = (double)overuse/(double)MAX_CHUNK_EXEC_TIME;
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+ long extraSleep = (long)Math.round(overuseCount*CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME);
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+
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+ lastMidTickExecute = currTime + extraSleep;
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+ return;
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+ }
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+ }
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+ } finally {
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+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.stopTiming();
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+ }
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+ }
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+ // Paper end - execute chunk tasks mid tick
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index d9a14c1c42ce9adc53543e7b95a4083b4109cb33..371f7e71610ddfbdb32dcd493f15d6ff9b90326e 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -750,6 +750,8 @@ public class ServerChunkCache extends ChunkSource {
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Collections.shuffle(shuffled);
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iterator1 = shuffled.iterator();
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}
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+
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+ int chunksTicked = 0; // Paper
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try {
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while (iterator1.hasNext()) {
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LevelChunk chunk1 = iterator1.next();
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@@ -767,6 +769,7 @@ public class ServerChunkCache extends ChunkSource {
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if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - the chunk is known ticking
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this.level.tickChunk(chunk1, k);
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+ if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
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}
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}
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// Paper start - optimise chunk tick iteration
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 00508122ab504b1a84ef050145749fa9fea7a7d1..418bf659d31c5810d786064a76779cfa39943020 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -215,6 +215,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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private final StructureCheck structureCheck;
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private final boolean tickTime;
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private final RandomSequences randomSequences;
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+ public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
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// CraftBukkit start
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public final LevelStorageSource.LevelStorageAccess convertable;
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@@ -1104,6 +1105,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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if (fluid1.is(fluid)) {
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fluid1.tick(this, pos);
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}
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+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
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}
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@@ -1113,6 +1115,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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if (iblockdata.is(block)) {
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iblockdata.tick(this, pos, this.random);
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}
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+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
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}
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index bce4aa1d7cb7ebeb046ed9f2483d71820c3f0bae..873a375946949a8f48109d5da925933f3956600b 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -822,6 +822,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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// Spigot end
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} else if (this.shouldTickBlocksAt(tickingblockentity.getPos())) {
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tickingblockentity.tick();
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+ // Paper start - execute chunk tasks during tick
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+ if ((this.tileTickPosition & 7) == 0) {
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+ MinecraftServer.getServer().executeMidTickTasks();
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+ }
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+ // Paper end - execute chunk tasks during tick
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}
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}
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this.blockEntityTickers.removeAll(toRemove);
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@@ -836,6 +841,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
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try {
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tickConsumer.accept(entity);
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+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - execute chunk tasks mid tick
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} catch (Throwable throwable) {
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if (throwable instanceof ThreadDeath) throw throwable; // Paper
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// Paper start - Prevent tile entity and entity crashes
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