Paper/patches/server/0838-Don-t-print-component-in-resource-pack-rejection-mes.patch
Bjarne Koll 2873869bb1
Drop manual isEditable copy in CraftSign
Signs no longer have a specific isEdiable state, the entire API in this
regard needs updating/deprecation. The boolean field is completely gone,
replaced by a uuid (which will need a new setEditingPlayer(UUID) method
on the Sign interface), and the current upstream implementation of
setEdiable simply flips the is_waxed state.

This patch is hence not needed as it neither allows editing (which will
be redone in a later patch) nor is required to copy the is_waxed boolean
flag as it lives in the signs compound tag and is covered by applyTo.
2023-06-08 11:35:39 +02:00

20 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: pop4959 <pop4959@gmail.com>
Date: Fri, 1 Jul 2022 22:00:06 -0700
Subject: [PATCH] Don't print component in resource pack rejection message
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index d73563cf84a4d6d7a369dde56b670b9010edfac2..fdc03edbdc404d2e6836a5df498f9ebb709675b0 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2031,7 +2031,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
public void handleResourcePackResponse(ServerboundResourcePackPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
if (packet.getAction() == ServerboundResourcePackPacket.Action.DECLINED && this.server.isResourcePackRequired()) {
- ServerGamePacketListenerImpl.LOGGER.info("Disconnecting {} due to resource pack rejection", this.player.getName());
+ ServerGamePacketListenerImpl.LOGGER.info("Disconnecting {} due to resource pack rejection", this.player.getGameProfile().getName()); // Paper - Don't print component in resource pack rejection message
this.disconnect(Component.translatable("multiplayer.requiredTexturePrompt.disconnect"), org.bukkit.event.player.PlayerKickEvent.Cause.RESOURCE_PACK_REJECTION); // Paper - add cause
}
// Paper start