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e035fd7034
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities f23325b6 Add API for per-world simulation distances 26e1774e Add API for per-world view distances 0b541e60 Add PlayerLoginEvent#getRealAddress 5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types CraftBukkit Changes: bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs 7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst 752aac669 Implement APIs for per world view and simulation distances 57d7ef433 Preserve empty enchantment tags for glow effect 465ec3fb4 Remove connected check on setScoreboard f90ce621e Use one PermissibleBase for all command blocks 5876cca44 SPIGOT-7550: Fix creation of Arrow instances f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition 9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item Spigot Changes: ed9ba9a4 Drop no longer required patch ignoring -o option 86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message aa7cde7a Remove obsolete APIs for per world view and simulation distances 6dff577e Remove obsolete patch preserving empty `ench` tags a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress 1b02f5d6 Remove obsolete connected check on setScoreboard patch acf717eb Remove obsolete command block PermissibleBase patch 053fa2a9 Remove redundant patch dealing with null tile entities
37 lines
2.1 KiB
Diff
37 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: galacticwarrior9 <zareef1@yahoo.com>
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Date: Thu, 13 Jul 2023 21:32:13 +0100
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Subject: [PATCH] Determine lava and water fluid explosion resistance by their
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block explosion resistance
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When selecting which explosion resistance to use for lava and water, vanilla selects the highest value between their block explosion resistance and fluid explosion resistance.
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Problems emerge when we want to reduce the explosion resistance of water or lava, since the fluid explosion resistance is hardcoded to return 100.0F and can't be changed by a plugin. This simply makes the fluid explosion resistance the same as the block explosion resistance, which allows plugin to change the value. Since both are the same in vanilla, this has no side effects on servers that do not need to do this.
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diff --git a/src/main/java/net/minecraft/world/level/material/LavaFluid.java b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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index 72f8b72c6436ca3b8eaeb39c7d3efe2c1462ae1d..c3f8e1e2dd89c168b8b4a15b589109db486bc8d7 100644
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--- a/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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@@ -232,7 +232,7 @@ public abstract class LavaFluid extends FlowingFluid {
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@Override
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protected float getExplosionResistance() {
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- return 100.0F;
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+ return Blocks.LAVA.getExplosionResistance(); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/level/material/WaterFluid.java b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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index 82e85fbbd45244d02df90fa00c9046e7f51275a2..d280c98aed5262c4ce39526c917de884f25a8584 100644
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--- a/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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@@ -109,7 +109,7 @@ public abstract class WaterFluid extends FlowingFluid {
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@Override
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protected float getExplosionResistance() {
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- return 100.0F;
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+ return Blocks.WATER.getExplosionResistance(); // Paper
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}
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@Override
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