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a2ad49b22f
Note to other developers: This commit may require you to wipe your workspace as a result of the changes to BD. --- work/BuildData Submodule work/BuildData f527a8ff..d56672db: > Mappings Update --- work/Bukkit Submodule work/Bukkit 0c1d258bb..db06c80d7: > Add list of entities to EntityTransformEvent > SPIGOT-4347: Add API to allow storing arbitrary values on ItemStacks ---work/CraftBukkit Submodule work/CraftBukkit 6a398ac44..068dab5be: > Enable optional source JAR shading via profile shadeSourcesJar > Use ImmutableList rather than AbstractList for CraftMetaBook > Fix setRecipes(List) not setting Knowledge Book recipes. > Mappings Update > Add list of entities to EntityTransformEvent & move die calls > SPIGOT-4347: Add API to allow storing arbitrary values on ItemStacks > Add Vanilla help to default permissions --- work/Spigot Submodule work/Spigot a1f2566f6..e769fe4d9: > Mappings Update > Rebuild patches
224 lines
12 KiB
Diff
224 lines
12 KiB
Diff
From c776399982299d6cd75dacdcd7f3eb0882a606bd Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 21 Jul 2018 14:27:34 -0400
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Subject: [PATCH] Duplicate UUID Resolve Option
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Due to a bug in https://github.com/PaperMC/Paper/commit/2e29af3df05ec0a383f48be549d1c03200756d24
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which was added all the way back in March of 2016, it was unknown (potentially not at the time)
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that an entity might actually change the seed of the random object.
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At some point, EntitySquid did start setting the seed. Due to this shared random, this caused
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every entity to use a Random object with a predictable seed.
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This has caused entities to potentially generate with the same UUID....
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Over the years, servers have had entities disappear, but no sign of trouble
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because CraftBukkit removed the log lines indicating that something was wrong.
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We have fixed the root issue causing duplicate UUID's, however we now have chunk
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files full of entities that have the same UUID as another entity!
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When these chunks load, the 2nd entity will not be added to the world correctly.
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If that chunk loads in a different order in the future, then it will reverse and the
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missing one is now the one added to the world and not the other. This results in very
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inconsistent entity behavior.
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This change allows you to recover any duplicate entity by generating a new UUID for it.
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This also lets you delete them instead if you don't want to risk having new entities added to
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the world that you previously did not see.
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But for those who are ok with leaving this inconsistent behavior, you may use WARN or NOTHING options.
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It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index deb0d4f05..75b591bc2 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -449,4 +449,43 @@ public class PaperWorldConfig {
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log("Bed Search Radius: " + bedSearchRadius);
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}
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}
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+
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+ public enum DuplicateUUIDMode {
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+ SAFE_REGEN, DELETE, NOTHING, WARN
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+ }
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+ public DuplicateUUIDMode duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ public int duplicateUUIDDeleteRange = 32;
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+ private void repairDuplicateUUID() {
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+ String desiredMode = getString("duplicate-uuid-resolver", "saferegen").toLowerCase().trim();
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+ duplicateUUIDDeleteRange = getInt("duplicate-uuid-saferegen-delete-range", duplicateUUIDDeleteRange);
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+ switch (desiredMode.toLowerCase()) {
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+ case "regen":
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+ case "regenerate":
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+ case "saferegen":
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+ case "saferegenerate":
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+ duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ log("Duplicate UUID Resolve: Regenerate New UUID if distant (Delete likely duplicates within " + duplicateUUIDDeleteRange + " blocks)");
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+ break;
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+ case "remove":
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+ case "delete":
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+ duplicateUUIDMode = DuplicateUUIDMode.DELETE;
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+ log("Duplicate UUID Resolve: Delete Entity");
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+ break;
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+ case "silent":
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+ case "nothing":
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+ duplicateUUIDMode = DuplicateUUIDMode.NOTHING;
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+ logError("Duplicate UUID Resolve: Do Nothing (no logs) - Warning, may lose indication of bad things happening");
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+ break;
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+ case "log":
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+ case "warn":
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ default:
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ logError("Warning: Invalid duplicate-uuid-resolver config " + desiredMode + " - must be one of: regen, delete, nothing, warn");
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 43583b6ba..1c5737e3f 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -1,5 +1,10 @@
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package net.minecraft.server;
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+// Paper start
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+import com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode;
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+import java.util.HashMap;
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+import java.util.UUID;
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+// Paper end
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import com.destroystokyo.paper.exception.ServerInternalException;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Queues;
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@@ -37,6 +42,7 @@ public class Chunk implements IChunkAccess {
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public final World world;
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public final Map<HeightMap.Type, HeightMap> heightMap;
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public Long scheduledForUnload; // Paper - delay chunk unloads
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+ private static final Logger logger = LogManager.getLogger(); // Paper
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public final int locX;
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public final int locZ;
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private boolean l;
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@@ -687,6 +693,7 @@ public class Chunk implements IChunkAccess {
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if (i != this.locX || j != this.locZ) {
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Chunk.d.warn("Wrong location! ({}, {}) should be ({}, {}), {}", i, j, this.locX, this.locZ, entity);
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entity.die();
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+ return; // Paper
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}
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int k = MathHelper.floor(entity.locY / 16.0D);
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@@ -875,6 +882,50 @@ public class Chunk implements IChunkAccess {
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for (int j = 0; j < i; ++j) {
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List entityslice = aentityslice[j]; // Spigot
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+ // Paper start
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+ DuplicateUUIDMode mode = world.paperConfig.duplicateUUIDMode;
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+ if (mode == DuplicateUUIDMode.WARN || mode == DuplicateUUIDMode.DELETE || mode == DuplicateUUIDMode.SAFE_REGEN) {
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+ Map<UUID, Entity> thisChunk = new HashMap<>();
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+ for (Iterator<Entity> iterator = ((List<Entity>) entityslice).iterator(); iterator.hasNext(); ) {
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+ Entity entity = iterator.next();
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+ if (entity.dead || entity.valid) continue;
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+ Entity other = ((WorldServer) world).entitiesByUUID.get(entity.uniqueID);
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+ if (other == null || other.dead || world.getEntityUnloadQueue().contains(other)) {
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+ other = thisChunk.get(entity.uniqueID);
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+ }
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+
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+ if (mode == DuplicateUUIDMode.SAFE_REGEN && other != null && !other.dead &&
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+ !world.getEntityUnloadQueue().contains(other)
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+ && java.util.Objects.equals(other.getSaveID(), entity.getSaveID())
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+ && entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < world.paperConfig.duplicateUUIDDeleteRange
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+ ) {
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+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ entity.die();
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+ iterator.remove();
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+ continue;
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+ }
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+ if (other != null && !other.dead) {
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+ switch (mode) {
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+ case SAFE_REGEN: {
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+ entity.setUUID(UUID.randomUUID());
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+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", regenerated UUID for " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ break;
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+ }
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+ case DELETE: {
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+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ entity.die();
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+ iterator.remove();
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+ break;
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+ }
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+ default:
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+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", doing nothing to " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ break;
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+ }
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+ }
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+ thisChunk.put(entity.uniqueID, entity);
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+ }
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+ }
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+ // Paper end
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this.world.a(entityslice.stream().filter((entity) -> {
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return !(entity instanceof EntityHuman);
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index a402f71a9..6c427e9aa 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2723,6 +2723,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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});
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}
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+ public void setUUID(UUID uuid) { a(uuid); } // Paper - OBFHELPER
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public void a(UUID uuid) {
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this.uniqueID = uuid;
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this.au = this.uniqueID.toString();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 29c3a24f2..5557e9409 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -75,7 +75,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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}
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};
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// Spigot end
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- protected final Set<Entity> g = com.google.common.collect.Sets.newHashSet(); // Paper
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+ protected final Set<Entity> g = com.google.common.collect.Sets.newHashSet(); public Set<Entity> getEntityUnloadQueue() { return g; };// Paper - OBFHELPER
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//public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - remove unused list
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public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
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private final List<TileEntity> c = Lists.newArrayList();
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 0bb903aab..572c54c9c 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -41,7 +41,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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private final MinecraftServer server;
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public EntityTracker tracker;
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private final PlayerChunkMap manager;
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- private final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap();
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+ public final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap(); // Paper
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public boolean savingDisabled;
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private boolean J;
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private int emptyTime;
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@@ -994,7 +994,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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this.g.remove(entity1);
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} else {
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if (!(entity instanceof EntityHuman)) {
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- if (DEBUG_ENTITIES) {
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+ if (DEBUG_ENTITIES && entity.world.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
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WorldServer.a.error("Keeping entity {} that already exists with UUID {}", entity1, uuid.toString()); // CraftBukkit // Paper
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WorldServer.a.error("Deleting duplicate entity {}", entity); // Paper
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@@ -1025,7 +1025,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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}
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Entity old = this.entitiesByUUID.put(entity.getUniqueID(), entity);
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- if (old != null && old.getId() != entity.getId() && old.valid) {
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+ if (old != null && old.getId() != entity.getId() && old.valid && entity.world.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
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Logger logger = LogManager.getLogger();
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logger.error("Overwrote an existing entity " + old + " with " + entity);
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if (DEBUG_ENTITIES) {
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--
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2.19.2
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