Paper/Spigot-Server-Patches/0377-Fix-FileIOThread-concurrency-issues.patch
Zach Brown 684bd2adbc
Upstate upstream B/CB
--- work/Bukkit
Submodule work/Bukkit 9a793cce8..0c1d258bb:
  > Make PigZapEvent extend EntityTransformEvent

--- work/CraftBukkit
Submodule work/CraftBukkit ee6684bba..6a398ac44:
  > SPIGOT-4511: Trident doesn't lose durability
  > Tweak outdated windows
2018-12-02 18:31:09 -05:00

36 lines
1.6 KiB
Diff

From 53e69860d3f27a67cd70a1984effe3377ee67735 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Wed, 3 Oct 2018 19:04:53 +0100
Subject: [PATCH] Fix FileIOThread concurrency issues
FileIOThread was using two volatile counters in order to track if
any pending work was in the queue, this causes potential concurrency
issues when this counter is updated from multiple threads, potentially
causing these counters to desync due to the unsafe volatile update
diff --git a/src/main/java/net/minecraft/server/FileIOThread.java b/src/main/java/net/minecraft/server/FileIOThread.java
index 97917551a..1959bc066 100644
--- a/src/main/java/net/minecraft/server/FileIOThread.java
+++ b/src/main/java/net/minecraft/server/FileIOThread.java
@@ -9,7 +9,7 @@ import org.apache.logging.log4j.Logger;
public class FileIOThread implements Runnable {
private static final Logger a = LogManager.getLogger();
private static final FileIOThread b = new FileIOThread();
- private final List<IAsyncChunkSaver> c = Collections.synchronizedList(Lists.newArrayList());
+ private final List<IAsyncChunkSaver> c = Collections.synchronizedList(Lists.newArrayList()); private List<IAsyncChunkSaver> getThreadedIOQueue() { return c; } // Paper - OBFHELPER
private volatile long d;
private volatile long e;
private volatile boolean f;
@@ -72,7 +72,7 @@ public class FileIOThread implements Runnable {
public void b() throws InterruptedException {
this.f = true;
- while(this.d != this.e) {
+ while(!this.getThreadedIOQueue().isEmpty()) { // Paper - check actual list size
Thread.sleep(10L);
}
--
2.19.1